dxcontainer 0.12.0

Parser for the DXBC container that holds Direct3D shader bytecode (DXBC and DXIL, Shader Model 4 to 6): reads the part directory and computes the digest
Documentation
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// dxc: -T cs_6_6 -E main -Fo atomic64shared.dxil
groupshared uint64_t g;
RWStructuredBuffer<uint> o : register(u0);
[numthreads(1,1,1)] void main(uint i : SV_DispatchThreadID) { uint64_t old; InterlockedAdd(g, 1, old); o[i] = (uint)old; }