druid-shell 0.3.2

Platform abstracting application shell used for druid toolkit.
Documentation
// Copyright 2017 The xi-editor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

//! Various utilities for working with windows. Includes utilities for converting between Windows
//! and Rust types, including strings.
//! Also includes some code to dynamically load functions at runtime. This is needed for functions
//! which are only supported on certain versions of windows.

use std::ffi::{CString, OsStr, OsString};
use std::mem;
use std::os::windows::ffi::{OsStrExt, OsStringExt};
use std::ptr;
use std::slice;
use winapi::ctypes::c_void;
use winapi::shared::guiddef::REFIID;
use winapi::shared::minwindef::*;
use winapi::shared::ntdef::*;
use winapi::shared::windef::*;
use winapi::shared::winerror::SUCCEEDED;
use winapi::um::fileapi::*;
use winapi::um::handleapi::*;
use winapi::um::libloaderapi::*;
use winapi::um::processenv::*;
use winapi::um::shellscalingapi::*;
use winapi::um::unknwnbase::IUnknown;
use winapi::um::winbase::*;
use winapi::um::wincon::*;
use winapi::um::wingdi::CreateSolidBrush;
// This needs to be explicit, otherwise HRESULT will conflict
use winapi::um::winnt::{FILE_SHARE_WRITE, GENERIC_READ, GENERIC_WRITE};
use winapi::um::winuser::{LoadIconW, RegisterClassW, IDI_APPLICATION, WNDCLASSW};

use direct2d::enums::DrawTextOptions;

use log::error;

use crate::Error;

use crate::windows::win_proc_dispatch;

pub fn as_result(hr: HRESULT) -> Result<(), Error> {
    if SUCCEEDED(hr) {
        Ok(())
    } else {
        Err(Error::Hr(hr))
    }
}

impl From<HRESULT> for Error {
    fn from(hr: HRESULT) -> Error {
        Error::Hr(hr)
    }
}

pub trait ToWide {
    fn to_wide_sized(&self) -> Vec<u16>;
    fn to_wide(&self) -> Vec<u16>;
}

impl<T> ToWide for T
where
    T: AsRef<OsStr>,
{
    fn to_wide_sized(&self) -> Vec<u16> {
        self.as_ref().encode_wide().collect()
    }
    fn to_wide(&self) -> Vec<u16> {
        self.as_ref().encode_wide().chain(Some(0)).collect()
    }
}

pub trait FromWide {
    fn to_u16_slice(&self) -> &[u16];

    fn to_os_string(&self) -> OsString {
        OsStringExt::from_wide(self.to_u16_slice())
    }

    fn from_wide(&self) -> Option<String> {
        String::from_utf16(self.to_u16_slice()).ok()
    }
}

impl FromWide for LPWSTR {
    fn to_u16_slice(&self) -> &[u16] {
        unsafe {
            let mut len = 0;
            while *self.offset(len) != 0 {
                len += 1;
            }
            slice::from_raw_parts(*self, len as usize)
        }
    }
}

impl FromWide for [u16] {
    fn to_u16_slice(&self) -> &[u16] {
        self
    }
}

// Types for functions we want to load, which are only supported on newer windows versions
// from shcore.dll
type GetDpiForSystem = unsafe extern "system" fn() -> UINT;
type GetDpiForMonitor = unsafe extern "system" fn(HMONITOR, MONITOR_DPI_TYPE, *mut UINT, *mut UINT);
// from user32.dll
type SetProcessDpiAwareness = unsafe extern "system" fn(PROCESS_DPI_AWARENESS) -> HRESULT;
type DCompositionCreateDevice2 = unsafe extern "system" fn(
    renderingDevice: *const IUnknown,
    iid: REFIID,
    dcompositionDevice: *mut *mut c_void,
) -> HRESULT;
type CreateDXGIFactory2 =
    unsafe extern "system" fn(Flags: UINT, riid: REFIID, ppFactory: *mut *mut c_void) -> HRESULT;

#[allow(non_snake_case)] // For member fields
pub struct OptionalFunctions {
    pub GetDpiForSystem: Option<GetDpiForSystem>,
    pub GetDpiForMonitor: Option<GetDpiForMonitor>,
    pub SetProcessDpiAwareness: Option<SetProcessDpiAwareness>,
    pub DCompositionCreateDevice2: Option<DCompositionCreateDevice2>,
    pub CreateDXGIFactory2: Option<CreateDXGIFactory2>,
}

#[allow(non_snake_case)] // For local variables
fn load_optional_functions() -> OptionalFunctions {
    // Tries to load $function from $lib. $function should be one of the types defined just before
    // `load_optional_functions`. This sets the corresponding local field to `Some(function pointer)`
    // if it manages to load the function.
    macro_rules! load_function {
        ($lib: expr, $function: ident, $min_windows_version: expr) => {{
            let name = stringify!($function);

            // The `unwrap` is fine, because we only call this macro for winapi functions, which
            // have simple ascii-only names
            let cstr = CString::new(name).unwrap();

            let function_ptr = unsafe { GetProcAddress($lib, cstr.as_ptr()) };

            if function_ptr.is_null() {
                error!(
                    "Could not load `{}`. Windows {} or later is needed",
                    name, $min_windows_version
                );
            } else {
                let function = unsafe { mem::transmute::<_, $function>(function_ptr) };
                $function = Some(function);
            }
        }};
    }

    fn load_library(name: &str) -> HMODULE {
        let encoded_name = name.to_wide();

        // If we already have loaded the library (somewhere else in the process) we don't need to
        // call LoadLibrary again
        let library = unsafe { GetModuleHandleW(encoded_name.as_ptr()) };
        if !library.is_null() {
            return library;
        }

        unsafe { LoadLibraryW(encoded_name.as_ptr()) }
    }

    let shcore = load_library("shcore.dll");
    let user32 = load_library("user32.dll");
    let dcomp = load_library("dcomp.dll");
    let dxgi = load_library("dxgi.dll");

    let mut GetDpiForSystem = None;
    let mut GetDpiForMonitor = None;
    let mut SetProcessDpiAwareness = None;
    let mut DCompositionCreateDevice2 = None;
    let mut CreateDXGIFactory2 = None;

    if shcore.is_null() {
        error!("No shcore.dll");
    } else {
        load_function!(shcore, SetProcessDpiAwareness, "8.1");
        load_function!(shcore, GetDpiForMonitor, "8.1");
    }

    if user32.is_null() {
        error!("No user32.dll");
    } else {
        load_function!(user32, GetDpiForSystem, "10");
    }

    if !dcomp.is_null() {
        load_function!(dcomp, DCompositionCreateDevice2, "8.1");
    }

    if !dxgi.is_null() {
        load_function!(dxgi, CreateDXGIFactory2, "8.1");
    }

    OptionalFunctions {
        GetDpiForSystem,
        GetDpiForMonitor,
        SetProcessDpiAwareness,
        DCompositionCreateDevice2,
        CreateDXGIFactory2,
    }
}

lazy_static! {
    pub static ref OPTIONAL_FUNCTIONS: OptionalFunctions = load_optional_functions();
}

pub(crate) const CLASS_NAME: &str = "druid";

/// Initialize the app. At the moment, this is mostly needed for hi-dpi.
pub fn init() {
    attach_console();
    if let Some(func) = OPTIONAL_FUNCTIONS.SetProcessDpiAwareness {
        // This function is only supported on windows 10
        unsafe {
            func(PROCESS_SYSTEM_DPI_AWARE); // TODO: per monitor (much harder)
        }
    }

    unsafe {
        let class_name = CLASS_NAME.to_wide();
        let icon = LoadIconW(0 as HINSTANCE, IDI_APPLICATION);
        let brush = CreateSolidBrush(0xff_ff_ff);
        let wnd = WNDCLASSW {
            style: 0,
            lpfnWndProc: Some(win_proc_dispatch),
            cbClsExtra: 0,
            cbWndExtra: 0,
            hInstance: 0 as HINSTANCE,
            hIcon: icon,
            hCursor: 0 as HCURSOR,
            hbrBackground: brush,
            lpszMenuName: 0 as LPCWSTR,
            lpszClassName: class_name.as_ptr(),
        };
        let class_atom = RegisterClassW(&wnd);
        if class_atom == 0 {
            panic!("Error registering class");
        }
    }
}

/// Determine a suitable default set of text options. Enables color fonts
/// on systems that are capable of them (8.1 and above).
pub fn default_text_options() -> DrawTextOptions {
    // This is an arbitrary optional function that is 8.1 and above.
    if OPTIONAL_FUNCTIONS.SetProcessDpiAwareness.is_some() {
        DrawTextOptions::ENABLE_COLOR_FONT
    } else {
        DrawTextOptions::NONE
    }
}

/// Convenience macro for defining accelerator tables.
#[macro_export]
macro_rules! accel {
    ( $( $fVirt:expr, $key:expr, $cmd:expr, )* ) => {
        [
            $(
                ACCEL { fVirt: $fVirt | FVIRTKEY, key: $key as WORD, cmd: $cmd as WORD },
            )*
        ]
    }
}

/// Attach the process to the console of the parent process. This allows xi-win to
/// correctly print to a console when run from powershell or cmd.
/// If no console is available, allocate a new console.
fn attach_console() {
    unsafe {
        let stdout = GetStdHandle(STD_OUTPUT_HANDLE);
        if stdout != INVALID_HANDLE_VALUE && GetFileType(stdout) != FILE_TYPE_UNKNOWN {
            // We already have a perfectly valid stdout and must not attach.
            // This happens, for example in MingW consoles like git bash.
            return;
        }

        if AttachConsole(ATTACH_PARENT_PROCESS) > 0 {
            let name = CString::new("CONOUT$").unwrap();
            let chnd = CreateFileA(
                name.as_ptr(),
                GENERIC_READ | GENERIC_WRITE,
                FILE_SHARE_WRITE,
                ptr::null_mut(),
                OPEN_EXISTING,
                0,
                ptr::null_mut(),
            );

            if chnd == INVALID_HANDLE_VALUE {
                // CreateFileA failed.
                return;
            }

            SetStdHandle(STD_OUTPUT_HANDLE, chnd);
            SetStdHandle(STD_ERROR_HANDLE, chnd);
        }
    }
}

/// Returns the current locale string.
///
/// This should a [Unicode language identifier].
///
/// [Unicode language identifier]: https://unicode.org/reports/tr35/#Unicode_language_identifier
pub fn get_locale() -> String {
    //TODO ahem
    "en-US".into()
}