use std::mem;
use std::ptr::null;
use winapi::shared::basetsd::*;
use winapi::shared::windef::*;
use winapi::um::winuser::*;
use crate::hotkey::HotKey;
use crate::util::ToWide;
pub struct Menu {
hmenu: HMENU,
}
impl Drop for Menu {
fn drop(&mut self) {
unsafe {
DestroyMenu(self.hmenu);
}
}
}
impl Menu {
pub fn new() -> Menu {
unsafe {
let hmenu = CreateMenu();
Menu { hmenu }
}
}
pub fn new_for_popup() -> Menu {
unsafe {
let hmenu = CreatePopupMenu();
Menu { hmenu }
}
}
pub fn into_hmenu(self) -> HMENU {
let hmenu = self.hmenu;
mem::forget(self);
hmenu
}
pub fn add_dropdown(&mut self, menu: Menu, text: &str, enabled: bool) {
unsafe {
let mut flags = MF_POPUP;
if !enabled {
flags |= MF_GRAYED;
}
AppendMenuW(
self.hmenu,
flags,
menu.into_hmenu() as UINT_PTR,
text.to_wide().as_ptr(),
);
}
}
pub fn add_item(
&mut self,
id: u32,
text: &str,
_key: Option<&HotKey>,
enabled: bool,
selected: bool,
) {
unsafe {
let mut flags = MF_STRING;
if !enabled {
flags |= MF_GRAYED;
}
if selected {
flags |= MF_CHECKED;
}
AppendMenuW(self.hmenu, flags, id as UINT_PTR, text.to_wide().as_ptr());
}
}
pub fn add_separator(&mut self) {
unsafe {
AppendMenuW(self.hmenu, MF_SEPARATOR, 0, null());
}
}
}
impl Default for Menu {
fn default() -> Self {
Menu::new()
}
}