use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign};
define_ty!(F32x4, f32, f32, f32, f32);
impl_minimal!(F32x4, f32, 4, x0, x1, x2, x3);
impl F32x4 {
pub fn from_slice(slice: &[f32]) -> Self {
debug_assert!(slice.len() >= Self::lanes());
Self(slice[0], slice[1], slice[2], slice[3])
}
pub fn horizontal_add(self) -> f32 {
self.0 + self.1 + self.2 + self.3
}
}
impl_op4!(Mul, mul, F32x4, *);
impl_op4!(assn MulAssign, mul_assign, F32x4, *=);
impl_op4!(Div, div, F32x4, /);
impl_op4!(assn DivAssign, div_assign, F32x4, /=);
impl_op4!(Add, add, F32x4, +);
impl_op4!(assn AddAssign, add_assign, F32x4, +=);
impl_op4!(Sub, sub, F32x4, -);
impl_op4!(assn SubAssign, sub_assign, F32x4, -=);
impl_distances!(F32x4, f32);