dis-rs 0.13.0

An implementation of the Distributed Interactive Simulation protocol (IEEE-1278.1) in Rust. This main crate contains PDU implementations and facilities to read/write PDUs from Rust data structures to the wire format and vice versa. It supports versions 6 and 7 of the protocol.
Documentation
use crate::common::model::PduBody;
use crate::common::parser::entity_id;
use crate::enumerations::RepairResponseRepairResult;
use crate::repair_response::model::RepairResponse;
use crate::BodyRaw;
use nom::number::complete::{be_u16, be_u8};
use nom::IResult;

pub(crate) fn repair_response_body(input: &[u8]) -> IResult<&[u8], PduBody> {
    let (input, receiving_id) = entity_id(input)?;
    let (input, repairing_id) = entity_id(input)?;
    let (input, repair_result) = be_u8(input)?;
    let repair_result = RepairResponseRepairResult::from(repair_result);
    let (input, _padding) = be_u8(input)?;
    let (input, _padding) = be_u16(input)?;

    let body = RepairResponse::builder()
        .with_receiving_id(receiving_id)
        .with_repairing_id(repairing_id)
        .with_repair_result(repair_result)
        .build();

    Ok((input, body.into_pdu_body()))
}