dis-rs 0.13.0

An implementation of the Distributed Interactive Simulation protocol (IEEE-1278.1) in Rust. This main crate contains PDU implementations and facilities to read/write PDUs from Rust data structures to the wire format and vice versa. It supports versions 6 and 7 of the protocol.
Documentation
use crate::common::model::{EntityId, PduBody};
use crate::common::{BodyInfo, Interaction};
use crate::enumerations::{PduType, RepairResponseRepairResult};
use crate::repair_response::builder::RepairResponseBuilder;
use crate::BodyRaw;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};

const REPAIR_RESPONSE_BASE_BODY_LENGTH: u16 = 16;

/// 5.5.10 Repair Response PDU
///
/// 7.4.7 Repair Response PDU
#[derive(Clone, Debug, Default, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct RepairResponse {
    pub receiving_id: EntityId,
    pub repairing_id: EntityId,
    pub repair_result: RepairResponseRepairResult,
}

impl BodyRaw for RepairResponse {
    type Builder = RepairResponseBuilder;

    fn builder() -> Self::Builder {
        Self::Builder::new()
    }

    fn into_builder(self) -> Self::Builder {
        Self::Builder::new_from_body(self)
    }

    fn into_pdu_body(self) -> PduBody {
        PduBody::RepairResponse(self)
    }
}

impl BodyInfo for RepairResponse {
    fn body_length(&self) -> u16 {
        REPAIR_RESPONSE_BASE_BODY_LENGTH
    }

    fn body_type(&self) -> PduType {
        PduType::RepairResponse
    }
}

impl Interaction for RepairResponse {
    fn originator(&self) -> Option<&EntityId> {
        Some(&self.repairing_id)
    }

    fn receiver(&self) -> Option<&EntityId> {
        Some(&self.receiving_id)
    }
}