direct3d11 0.1.7

Safe Direct3D 11 bindings. Currently just a minimal implementation mostly for use with direct2d, but I plan to flesh out the API eventually. If you're excited by this project and would like to contribute, pull requests are always open.
Documentation
#![cfg(windows)]

extern crate dxgi;
extern crate winapi;
extern crate wio;

pub use device::Device;
pub use device_context::DeviceContext;
pub use error::Error;
pub use texture2d::Texture2D;

#[macro_use]
pub mod helpers;

pub mod device;
pub mod device_context;
pub mod error;
pub mod flags;
pub mod texture2d;