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use use_hook;
use ;
use Hash;
/// Creates a new SetCompare which efficiently tracks when a value changes to check if it is equal to a set of values.
///
/// Generally, you shouldn't need to use this hook. Instead you can use [`crate::use_memo()`]. If you have many values that you need to compare to a single value, this hook will change updates from O(n) to O(1) where n is the number of values you are comparing to.
///
/// ```rust
/// use dioxus::prelude::*;
///
/// fn App() -> Element {
/// let mut count = use_signal(|| 0);
/// let compare = use_set_compare(move || count());
///
/// rsx! {
/// for i in 0..10 {
/// // Child will only re-render when i == count
/// Child { compare, i }
/// }
/// button {
/// // This will only rerender the child with the old and new value of i == count
/// // Because we are using a set compare, this will be O(1) instead of the O(n) performance of a selector
/// onclick: move |_| count += 1,
/// "Increment"
/// }
/// }
/// }
///
/// #[component]
/// fn Child(i: usize, compare: SetCompare<usize>) -> Element {
/// let active = use_set_compare_equal(i, compare);
/// if active() {
/// rsx! { "Active" }
/// } else {
/// rsx! { "Inactive" }
/// }
/// }
/// ```
/// A hook that returns true if the value is equal to the value in the set compare.