dioxus-dnd 2.2.0

Modular, accessible drag-and-drop for Dioxus: sortable lists, kanban boards, trees, grids, file drops, multi-select, touch support and more
Documentation
#![doc = include_str!("../README.md")]
#![allow(non_snake_case)]

pub mod core;

pub mod a11y;
pub mod animate;
pub mod autoscroll;
pub mod board;
pub mod canvas;
pub mod dragout;
pub mod external;
pub mod files;
pub mod grid;
pub mod multiselect;
pub mod sortable;
pub mod tree;

/// One-stop import: `use dioxus_dnd::prelude::*;`
pub mod prelude {
    pub use crate::a11y::{LiveRegion, ReorderButtons};
    pub use crate::animate::FlipItem;
    pub use crate::autoscroll::{edge_delta, AutoScroll, ScrollAxis};
    pub use crate::board::{
        apply_move, BoardColumn, BoardItem, BoardPayload, BoardSlot, ContainerId, MoveEvent,
    };
    pub use crate::canvas::{
        canvas_keyboard_pointer, canvas_position, canvas_to_client, client_to_canvas, Bounds,
        CanvasDrop, CanvasDropZone, CanvasKeyboardPlacement, SnapGrid,
    };
    pub use crate::core::{
        apply_clone_or_move, apply_list_clone_or_move, apply_modifiers, client_point,
        effective_effect, element_point, screen_delta_to_world, screen_to_world, transition,
        use_dnd, use_dnd_provider, use_zone_id, use_zone_registry, world_delta_to_screen,
        world_to_screen, CanvasViewport, DndContext, DndProvider, DragId, DragMode, DragModifier,
        DragOverlay, DragState, Draggable, DropEffect, DropOutcome, DropZone, GestureEffect,
        GestureEvent, GesturePhase, ModifierCtx, ParentZone, Point, Rect, ZoneId, ZoneRecord,
        ZoneRegistry,
    };
    pub use crate::dragout::{ExternalDragSource, OutboundContent};
    pub use crate::external::{classify, ExternalDrop, ExternalDropZone, ExternalPayload};
    pub use crate::files::{FileDrop, FileDropZone, FileFilter, FileRejection};
    pub use crate::grid::{cell_of, index_of, SortableGrid};
    pub use crate::multiselect::{use_selection, SelectableDraggable, Selection, SelectionCount};
    pub use crate::sortable::{
        apply_sort, apply_swap, displacement, Axis, ReorderMode, SortEvent, SortableList,
    };
    pub use crate::tree::{
        intent_from_offset, would_create_cycle, DropIntent, NodeId, TreeDropEvent, TreeNodeTarget,
    };
}