use crate::innerlude::ScopeOrder;
use crate::{
any_props::{AnyProps, BoxedAnyProps},
innerlude::ScopeState,
nodes::RenderReturn,
scope_context::Scope,
scopes::ScopeId,
virtual_dom::VirtualDom,
};
impl VirtualDom {
pub(super) fn new_scope(&mut self, props: BoxedAnyProps, name: &'static str) -> &ScopeState {
let parent_id = self.runtime.current_scope_id();
let height = parent_id
.and_then(|parent_id| self.runtime.get_state(parent_id).map(|f| f.height + 1))
.unwrap_or(0);
let entry = self.scopes.vacant_entry();
let id = ScopeId(entry.key());
let scope = entry.insert(ScopeState {
runtime: self.runtime.clone(),
context_id: id,
props,
last_rendered_node: Default::default(),
});
self.runtime
.create_scope(Scope::new(name, id, parent_id, height));
scope
}
pub(crate) fn run_scope(&mut self, scope_id: ScopeId) -> RenderReturn {
debug_assert!(
crate::Runtime::current().is_some(),
"Must be in a dioxus runtime"
);
self.runtime.scope_stack.borrow_mut().push(scope_id);
let scope = &self.scopes[scope_id.0];
let new_nodes = {
let context = scope.state();
context.hook_index.set(0);
for pre_run in context.before_render.borrow_mut().iter_mut() {
pre_run();
}
let props: &dyn AnyProps = &*scope.props;
let span = tracing::trace_span!("render", scope = %scope.state().name);
span.in_scope(|| props.render())
};
let context = scope.state();
for post_run in context.after_render.borrow_mut().iter_mut() {
post_run();
}
context.render_count.set(context.render_count.get() + 1);
self.dirty_scopes
.remove(&ScopeOrder::new(context.height, scope_id));
if let Some(task) = context.last_suspendable_task.take() {
if matches!(new_nodes, RenderReturn::Aborted(_)) {
tracing::trace!("Suspending {:?} on {:?}", scope_id, task);
self.runtime.tasks.borrow().get(task.0).unwrap().suspend();
self.runtime
.suspended_tasks
.set(self.runtime.suspended_tasks.get() + 1);
}
}
self.runtime.scope_stack.borrow_mut().pop();
new_nodes
}
}