use crate::{
innerlude::{throw_error, CapturedPanic},
nodes::RenderReturn,
ComponentFunction,
};
use std::{any::Any, panic::AssertUnwindSafe};
pub(crate) type BoxedAnyProps = Box<dyn AnyProps>;
pub(crate) trait AnyProps: 'static {
fn render(&self) -> RenderReturn;
fn memoize(&mut self, other: &dyn Any) -> bool;
fn props(&self) -> &dyn Any;
fn duplicate(&self) -> BoxedAnyProps;
}
pub(crate) struct VProps<F: ComponentFunction<P, M>, P, M> {
render_fn: F,
memo: fn(&mut P, &P) -> bool,
props: P,
name: &'static str,
phantom: std::marker::PhantomData<M>,
}
impl<F: ComponentFunction<P, M>, P: Clone, M> Clone for VProps<F, P, M> {
fn clone(&self) -> Self {
Self {
render_fn: self.render_fn.clone(),
memo: self.memo,
props: self.props.clone(),
name: self.name,
phantom: std::marker::PhantomData,
}
}
}
impl<F: ComponentFunction<P, M> + Clone, P: Clone + 'static, M: 'static> VProps<F, P, M> {
pub fn new(
render_fn: F,
memo: fn(&mut P, &P) -> bool,
props: P,
name: &'static str,
) -> VProps<F, P, M> {
VProps {
render_fn,
memo,
props,
name,
phantom: std::marker::PhantomData,
}
}
}
impl<F: ComponentFunction<P, M> + Clone, P: Clone + 'static, M: 'static> AnyProps
for VProps<F, P, M>
{
fn memoize(&mut self, other: &dyn Any) -> bool {
match other.downcast_ref::<P>() {
Some(other) => (self.memo)(&mut self.props, other),
None => false,
}
}
fn props(&self) -> &dyn Any {
&self.props
}
fn render(&self) -> RenderReturn {
let res = std::panic::catch_unwind(AssertUnwindSafe(move || {
self.render_fn.rebuild(self.props.clone())
}));
match res {
Ok(Some(e)) => RenderReturn::Ready(e),
Ok(None) => RenderReturn::default(),
Err(err) => {
let component_name = self.name;
tracing::error!("Error while rendering component `{component_name}`: {err:?}");
throw_error::<()>(CapturedPanic { error: err });
RenderReturn::default()
}
}
}
fn duplicate(&self) -> BoxedAnyProps {
Box::new(Self {
render_fn: self.render_fn.clone(),
memo: self.memo,
props: self.props.clone(),
name: self.name,
phantom: std::marker::PhantomData,
})
}
}