use dioxus::prelude::*;
use crate::utils::build_class;
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum TileSize {
Is1,
Is2,
Is3,
Is4,
Is5,
Is6,
Is7,
Is8,
Is9,
Is10,
Is11,
Is12,
}
impl TileSize {
pub fn as_str(&self) -> &'static str {
match self {
TileSize::Is1 => "is-1",
TileSize::Is2 => "is-2",
TileSize::Is3 => "is-3",
TileSize::Is4 => "is-4",
TileSize::Is5 => "is-5",
TileSize::Is6 => "is-6",
TileSize::Is7 => "is-7",
TileSize::Is8 => "is-8",
TileSize::Is9 => "is-9",
TileSize::Is10 => "is-10",
TileSize::Is11 => "is-11",
TileSize::Is12 => "is-12",
}
}
}
#[derive(Props, Clone, PartialEq)]
pub struct TileProps {
#[props(default)]
pub ancestor: Option<bool>,
#[props(default)]
pub parent: Option<bool>,
#[props(default)]
pub child: Option<bool>,
#[props(default)]
pub vertical: Option<bool>,
#[props(default)]
pub size: Option<TileSize>,
#[props(default)]
pub id: Option<String>,
#[props(default)]
pub class: Option<String>,
#[props(default)]
pub style: Option<String>,
pub children: Element,
}
#[component]
pub fn Tile(props: TileProps) -> Element {
let ancestor = props.ancestor.unwrap_or(false);
let parent = props.parent.unwrap_or(false);
let child = props.child.unwrap_or(false);
let vertical = props.vertical.unwrap_or(false);
let base_classes = vec!["tile"];
let optional_classes = vec![
if ancestor { Some("is-ancestor".to_string()) } else { None },
if parent { Some("is-parent".to_string()) } else { None },
if child { Some("is-child".to_string()) } else { None },
if vertical { Some("is-vertical".to_string()) } else { None },
props.size.map(|s| s.as_str().to_string()),
props.class.clone(),
];
let final_class = build_class(&base_classes, &optional_classes);
let tile_style = props.style.as_deref().unwrap_or("");
rsx! {
div {
class: "{final_class}",
style: "{tile_style}",
id: props.id.clone(),
{props.children}
}
}
}