use dioxus::prelude::*;
use crate::utils::build_class;
#[derive(Props, Clone, PartialEq)]
pub struct BulmaBoxProps {
#[props(default)]
pub onclick: Option<EventHandler<MouseEvent>>,
#[props(default)]
pub id: Option<String>,
#[props(default)]
pub class: Option<String>,
#[props(default)]
pub style: Option<String>,
pub children: Element,
}
#[component]
pub fn BulmaBox(props: BulmaBoxProps) -> Element {
let base_classes = vec!["box"];
let optional_classes = vec![props.class.clone()];
let final_class = build_class(&base_classes, &optional_classes);
let box_style = props.style.as_deref().unwrap_or("");
rsx! {
div {
class: "{final_class}",
style: "{box_style}",
id: props.id.clone(),
onclick: move |evt| {
if let Some(handler) = &props.onclick {
handler.call(evt);
}
},
{props.children}
}
}
}
#[derive(Props, Clone, PartialEq)]
pub struct BlockProps {
#[props(default)]
pub id: Option<String>,
#[props(default)]
pub class: Option<String>,
#[props(default)]
pub style: Option<String>,
pub children: Element,
}
#[component]
pub fn Block(props: BlockProps) -> Element {
let base_classes = vec!["block"];
let optional_classes = vec![props.class.clone()];
let final_class = build_class(&base_classes, &optional_classes);
let block_style = props.style.as_deref().unwrap_or("");
rsx! {
div {
class: "{final_class}",
style: "{block_style}",
id: props.id.clone(),
{props.children}
}
}
}