namespace Syntax.Creation;
class CreatedItem
{
public CreatedItem()
{
}
public CreatedItem(int id)
{
Id = id;
}
public int Id { get; set; }
public List<string> Tags { get; } = new();
}
class CreatedItem<T> : CreatedItem
{
}
class CreationUser
{
public void Run()
{
_ = new CreatedItem();
_ = new CreatedItem(1);
CreatedItem b = new();
_ = b.Tags;
CreatedItem c = new(2);
CreatedItem d = new() { Id = 1 };
_ = new CreatedItem { Id = 2, Tags = { "a" } };
_ = new List<CreatedItem> { new(), new CreatedItem() };
_ = new Dictionary<int, CreatedItem> { [1] = new() };
CreatedItem[] f = [new(), new()];
int[] h = [1, 2, 3];
int[] g = [1, ..h];
var implicitArray = new[] { 1, 2 };
var arrayOfThree = new CreatedItem[3];
var jagged = new int[2][];
var anon = new { Id = 1, Name = "x" };
_ = new CreatedItem<int>();
Take(new());
bool flag = true;
CreatedItem picked = flag ? new CreatedItem() : new();
int firstId = new CreatedItem().Id;
_ = b;
_ = c;
_ = d;
_ = g;
_ = implicitArray;
_ = arrayOfThree;
_ = jagged;
_ = anon;
_ = picked;
_ = firstId;
}
void Take(CreatedItem x)
{
_ = x.Id;
}
}