1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
//! Image and GIF helpers for egui-based applications.
//!
//! Provides functions for loading images and GIFs, displaying textures, and rendering images with effects (scaling, tint, border, etc).
//!
//! # Example
//!
//! ```rust
//! use deckbuilder_eng::ui_image::*;
//! use egui::{CentralPanel, Context, Vec2, Color32, Stroke};
//!
//! fn my_image_ui(ctx: &Context) {
//! CentralPanel::default().show(ctx, |ui| {
//! // Load and show an image
//! if let Some(texture) = load_texture_from_path(ctx, "assets/example.png") {
//! ui_image(ui, &texture, None);
//! ui_image_scaled(ui, &texture, 0.5);
//! ui_image_tinted(ui, &texture, Vec2::new(64.0, 64.0), Color32::from_rgba_premultiplied(255, 0, 0, 128));
//! ui_image_with_border(ui, &texture, Vec2::new(64.0, 64.0), Stroke::new(2.0, Color32::YELLOW));
//! }
//!
//! // Load and show a GIF animation
//! if let Some((frames, delays)) = load_gif_frames(ctx, "assets/example.gif", Some(1.0)) {
//! if !frames.is_empty() {
//! ui_image(ui, &frames[0], None); // show first frame
//! }
//! }
//! });
//! }
//! ```
//!
//! # Details
//!
//! - All functions are designed to work with egui's `Ui` and `Context`.
//! - GIF helpers return all frames and their delays for manual animation.
//! - Some functions (e.g. `ui_image_circle`, `ui_image_rotated`) may be stubs or limited by egui's capabilities.
//! - See each function's documentation for usage and customization options.
use ;
use Reader as ImageReader;
use AnimationDecoder;
use Duration;
/// Loads an image from file and returns it as an egui texture handle.
///
/// # Example
/// ```rust
/// # use egui::Context;
/// # use deckbuilder_eng::ui_image::load_texture_from_path;
/// # fn demo(ctx: &Context) {
/// let texture = load_texture_from_path(ctx, "assets/example.png");
/// # }
/// ```
/// Loads a GIF animation into memory and returns its frames as TextureHandles and their delays.
/// Returns: (frames, delays)
///
/// # Example
/// ```rust
/// # use egui::Context;
/// # use deckbuilder_eng::ui_image::load_gif_frames;
/// # fn demo(ctx: &Context) {
/// let frames_and_delays = load_gif_frames(ctx, "assets/example.gif", Some(1.0));
/// # }
/// ```
/// Shows a texture in the UI, with optional width and height.
///
/// # Example
/// ```rust
/// # use egui::{Ui, Context};
/// # use deckbuilder_eng::ui_image::{load_texture_from_path, ui_image};
/// # fn demo(ui: &mut Ui, ctx: &Context) {
/// if let Some(texture) = load_texture_from_path(ctx, "assets/example.png") {
/// ui_image(ui, &texture, None);
/// }
/// # }
/// ```
/// Loads and shows an image from a file path (shortcut).
///
/// # Example
/// ```rust
/// # use egui::{Ui, Context};
/// # use deckbuilder_eng::ui_image::ui_image_from_path;
/// # fn demo(ui: &mut Ui, ctx: &Context) {
/// ui_image_from_path(ui, ctx, "assets/example.png", None);
/// # }
/// ```
/// Shows a texture at a given scale factor.
///
/// # Example
/// ```rust
/// # use egui::{Ui, Context};
/// # use deckbuilder_eng::ui_image::{load_texture_from_path, ui_image_scaled};
/// # fn demo(ui: &mut Ui, ctx: &Context) {
/// if let Some(texture) = load_texture_from_path(ctx, "assets/example.png") {
/// ui_image_scaled(ui, &texture, 0.5);
/// }
/// # }
/// ```
/// Shows a texture cropped as a circle.
///
/// # Example
/// ```rust
/// # use egui::{Ui, Context};
/// # use deckbuilder_eng::ui_image::{load_texture_from_path, ui_image_circle};
/// # fn demo(ui: &mut Ui, ctx: &Context) {
/// if let Some(texture) = load_texture_from_path(ctx, "assets/example.png") {
/// ui_image_circle(ui, &texture, 64.0);
/// }
/// # }
/// ```
/// Shows a texture as a button (clickable).
///
/// # Example
/// ```rust
/// # use egui::{Ui, Context};
/// # use deckbuilder_eng::ui_image::{load_texture_from_path, ui_image_button};
/// # fn demo(ui: &mut Ui, ctx: &Context) {
/// if let Some(texture) = load_texture_from_path(ctx, "assets/example.png") {
/// if ui_image_button(ui, &texture, None) {
/// // clicked
/// }
/// }
/// # }
/// ```
/// Shows a texture as a link (opens URL when clicked).
///
/// # Example
/// ```rust
/// # use egui::{Ui, Context};
/// # use deckbuilder_eng::ui_image::{load_texture_from_path, ui_image_link};
/// # fn demo(ui: &mut Ui, ctx: &Context) {
/// if let Some(texture) = load_texture_from_path(ctx, "assets/example.png") {
/// ui_image_link(ui, &texture, "https://github.com/", None);
/// }
/// # }
/// ```
/// Shows an image with a color tint applied.
///
/// # Example
/// ```rust
/// # use egui::{Ui, Context, Vec2, Color32};
/// # use deckbuilder_eng::ui_image::{load_texture_from_path, ui_image_tinted};
/// # fn demo(ui: &mut Ui, ctx: &Context) {
/// if let Some(texture) = load_texture_from_path(ctx, "assets/example.png") {
/// ui_image_tinted(ui, &texture, Vec2::new(64.0, 64.0), Color32::from_rgba_premultiplied(255, 0, 0, 128));
/// }
/// # }
/// ```
/// Shows a rotated image (in radians).
/// (temporary stub—not supported in this build)
///
/// # Example
/// ```rust
/// # use egui::{Ui, Context, Vec2};
/// # use deckbuilder_eng::ui_image::{load_texture_from_path, ui_image_rotated};
/// # fn demo(ui: &mut Ui, ctx: &Context) {
/// if let Some(texture) = load_texture_from_path(ctx, "assets/example.png") {
/// ui_image_rotated(ui, &texture, Vec2::new(64.0, 64.0), 1.57);
/// }
/// # }
/// ```
/// Shows an image with a border.
///
/// # Example
/// ```rust
/// # use egui::{Ui, Context, Vec2, Color32, Stroke};
/// # use deckbuilder_eng::ui_image::{load_texture_from_path, ui_image_with_border};
/// # fn demo(ui: &mut Ui, ctx: &Context) {
/// if let Some(texture) = load_texture_from_path(ctx, "assets/example.png") {
/// ui_image_with_border(ui, &texture, Vec2::new(64.0, 64.0), Stroke::new(2.0, Color32::YELLOW));
/// }
/// # }
/// ```
/// Shows a placeholder for async loading (sync fallback).
///
/// # Example
/// ```rust
/// # use egui::Context;
/// # use deckbuilder_eng::ui_image::load_texture_async;
/// # fn demo(ctx: &Context) {
/// let texture = load_texture_async(ctx, "assets/example.png");
/// # }
/// ```