[][src]Struct debugserver_types::Variable

pub struct Variable {
    pub evaluate_name: Option<String>,
    pub indexed_variables: Option<i64>,
    pub name: String,
    pub named_variables: Option<i64>,
    pub presentation_hint: Option<VariablePresentationHint>,
    pub type_: Option<String>,
    pub value: String,
    pub variables_reference: i64,
}

A Variable is a name/value pair. Optionally a variable can have a 'type' that is shown if space permits or when hovering over the variable's name. An optional 'kind' is used to render additional properties of the variable, e.g. different icons can be used to indicate that a variable is public or private. If the value is structured (has children), a handle is provided to retrieve the children with the VariablesRequest. If the number of named or indexed children is large, the numbers should be returned via the optional 'namedVariables' and 'indexedVariables' attributes. The client can use this optional information to present the children in a paged UI and fetch them in chunks.

Fields

evaluate_name: Option<String>

Optional evaluatable name of this variable which can be passed to the 'EvaluateRequest' to fetch the variable's value.

indexed_variables: Option<i64>

The number of indexed child variables. The client can use this optional information to present the children in a paged UI and fetch them in chunks.

name: String

The variable's name.

named_variables: Option<i64>

The number of named child variables. The client can use this optional information to present the children in a paged UI and fetch them in chunks.

presentation_hint: Option<VariablePresentationHint>

Properties of a variable that can be used to determine how to render the variable in the UI.

type_: Option<String>

The type of the variable's value. Typically shown in the UI when hovering over the value.

value: String

The variable's value. This can be a multi-line text, e.g. for a function the body of a function.

variables_reference: i64

If variablesReference is > 0, the variable is structured and its children can be retrieved by passing variablesReference to the VariablesRequest.

Trait Implementations

impl PartialEq<Variable> for Variable[src]

impl Clone for Variable[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Variable[src]

impl Serialize for Variable[src]

impl<'de> Deserialize<'de> for Variable[src]

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]