Struct Variable

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pub struct Variable {
    pub evaluate_name: Option<String>,
    pub indexed_variables: Option<i64>,
    pub name: String,
    pub named_variables: Option<i64>,
    pub presentation_hint: Option<VariablePresentationHint>,
    pub type_: Option<String>,
    pub value: String,
    pub variables_reference: i64,
}
Expand description

A Variable is a name/value pair. Optionally a variable can have a ‘type’ that is shown if space permits or when hovering over the variable’s name. An optional ‘kind’ is used to render additional properties of the variable, e.g. different icons can be used to indicate that a variable is public or private. If the value is structured (has children), a handle is provided to retrieve the children with the VariablesRequest. If the number of named or indexed children is large, the numbers should be returned via the optional ‘namedVariables’ and ‘indexedVariables’ attributes. The client can use this optional information to present the children in a paged UI and fetch them in chunks.

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§evaluate_name: Option<String>

Optional evaluatable name of this variable which can be passed to the ‘EvaluateRequest’ to fetch the variable’s value.

§indexed_variables: Option<i64>

The number of indexed child variables. The client can use this optional information to present the children in a paged UI and fetch them in chunks.

§name: String

The variable’s name.

§named_variables: Option<i64>

The number of named child variables. The client can use this optional information to present the children in a paged UI and fetch them in chunks.

§presentation_hint: Option<VariablePresentationHint>

Properties of a variable that can be used to determine how to render the variable in the UI.

§type_: Option<String>

The type of the variable’s value. Typically shown in the UI when hovering over the value.

§value: String

The variable’s value. This can be a multi-line text, e.g. for a function the body of a function.

§variables_reference: i64

If variablesReference is > 0, the variable is structured and its children can be retrieved by passing variablesReference to the VariablesRequest.

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impl Clone for Variable

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fn clone(&self) -> Variable

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Variable

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Variable

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Variable

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fn eq(&self, other: &Variable) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Variable

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Variable

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,