mod decoder;
mod encoder;
#[cfg(feature = "bevy_reflect")]
use bevy_reflect::prelude::*;
use bitflags::bitflags;
use glam::Vec3;
use serde::{Deserialize, Serialize};
pub use decoder::{DecodeError, Decoder};
pub use encoder::{EncodeError, Encoder};
#[derive(Clone, Deserialize, Serialize)]
#[cfg_attr(feature = "debug", derive(Debug))]
#[cfg_attr(
feature = "bevy_reflect",
derive(Reflect),
reflect(Deserialize, Serialize)
)]
#[cfg_attr(all(feature = "bevy_reflect", feature = "debug"), reflect(Debug))]
pub struct Light {
pub position: Vec3,
pub flags: LightFlags,
pub attenuation: f32,
pub color: Vec3,
}
impl Light {
pub fn is_directional_light(&self) -> bool {
self.flags.contains(LightFlags::DIRECTIONAL)
}
pub fn is_point_light(&self) -> bool {
!(self.is_directional_light() || self.is_true_point())
}
pub fn is_true_point(&self) -> bool {
self.flags.contains(LightFlags::TRUE_POINT)
}
pub fn is_shadows_enabled(&self) -> bool {
self.flags.contains(LightFlags::SHADOWS)
}
pub fn is_light(&self) -> bool {
self.flags.contains(LightFlags::LIGHT)
}
pub fn is_not_light(&self) -> bool {
!self.flags.contains(LightFlags::LIGHT)
}
pub fn is_furniture(&self) -> bool {
self.flags.contains(LightFlags::FURNITURE)
}
pub fn is_terrain(&self) -> bool {
self.flags.contains(LightFlags::TERRAIN)
}
}
bitflags! {
#[repr(transparent)]
#[derive(Clone, Copy, Deserialize, Eq, Hash, PartialEq, Serialize)]
#[cfg_attr(feature = "debug", derive(Debug))]
#[cfg_attr(feature = "bevy_reflect", derive(Reflect), reflect(opaque), reflect(Deserialize, Hash, PartialEq, Serialize))]
#[cfg_attr(all(feature = "bevy_reflect", feature = "debug"), reflect(Debug))]
pub struct LightFlags: u32 {
const NONE = 0;
const SHADOWS = 1 << 0;
const LIGHT = 1 << 1;
const DIRECTIONAL = 1 << 2;
const TRUE_POINT = 1 << 3;
const FURNITURE = 1 << 4;
const TERRAIN = 1 << 5;
const UNKNOWN_LIGHT_FLAG_4 = 1 << 6;
const UNKNOWN_LIGHT_FLAG_5 = 1 << 7;
const UNKNOWN_LIGHT_FLAG_6 = 1 << 8;
const UNKNOWN_LIGHT_FLAG_7 = 1 << 9;
const UNKNOWN_LIGHT_FLAG_8 = 1 << 10;
const UNKNOWN_LIGHT_FLAG_9 = 1 << 11;
const UNKNOWN_LIGHT_FLAG_10 = 1 << 12;
const UNKNOWN_LIGHT_FLAG_11 = 1 << 13;
const UNKNOWN_LIGHT_FLAG_12 = 1 << 14;
const UNKNOWN_LIGHT_FLAG_13 = 1 << 15;
}
}
#[cfg(test)]
mod tests {
use std::{
ffi::{OsStr, OsString},
fs::File,
path::{Path, PathBuf},
};
use pretty_assertions::assert_eq;
use super::*;
fn roundtrip_test(original_bytes: &[u8], lights: &Vec<Light>) {
let mut encoded_bytes = Vec::new();
Encoder::new(&mut encoded_bytes).encode(lights).unwrap();
let original_bytes = original_bytes
.chunks(16)
.map(|chunk| {
chunk
.iter()
.map(|b| format!("{b:02X}"))
.collect::<Vec<_>>()
.join(" ")
})
.collect::<Vec<_>>()
.join("\n");
let encoded_bytes = encoded_bytes
.chunks(16)
.map(|chunk| {
chunk
.iter()
.map(|b| format!("{b:02X}"))
.collect::<Vec<_>>()
.join(" ")
})
.collect::<Vec<_>>()
.join("\n");
assert_eq!(original_bytes, encoded_bytes);
}
#[test]
fn test_decode_b1_01() {
let d: PathBuf = [
std::env::var("DARKOMEN_PATH").unwrap().as_str(),
"DARKOMEN",
"GAMEDATA",
"1PBAT",
"B1_01",
"B1_01.LIT",
]
.iter()
.collect();
let original_bytes = std::fs::read(d.clone()).unwrap();
let file = File::open(d).unwrap();
let lights = Decoder::new(file).decode().unwrap();
assert_eq!(lights.len(), 3);
roundtrip_test(&original_bytes, &lights);
}
#[test]
fn test_decode_all() {
let d: PathBuf = [
std::env::var("DARKOMEN_PATH").unwrap().as_str(),
"DARKOMEN",
"GAMEDATA",
"1PBAT",
]
.iter()
.collect();
let root_output_dir: PathBuf = [env!("CARGO_MANIFEST_DIR"), "decoded", "lights"]
.iter()
.collect();
std::fs::create_dir_all(&root_output_dir).unwrap();
fn visit_dirs(dir: &Path, cb: &mut dyn FnMut(&Path)) {
println!("Reading dir {:?}", dir.display());
let mut paths = std::fs::read_dir(dir)
.unwrap()
.map(|res| res.map(|e| e.path()))
.collect::<Result<Vec<_>, std::io::Error>>()
.unwrap();
paths.sort();
for path in paths {
if path.is_dir() {
visit_dirs(&path, cb);
} else {
cb(&path);
}
}
}
visit_dirs(&d, &mut |path| {
let Some(ext) = path.extension() else {
return;
};
if ext.to_string_lossy().to_uppercase() != "LIT" {
return;
}
println!("Decoding {:?}", path.file_name().unwrap());
let original_bytes = std::fs::read(path).unwrap();
let file = File::open(path).unwrap();
let lights = Decoder::new(file).decode().unwrap();
roundtrip_test(&original_bytes, &lights);
let parent_dir = path
.components()
.collect::<Vec<_>>()
.iter()
.rev()
.skip(1) .take_while(|c| c.as_os_str() != "DARKOMEN")
.collect::<Vec<_>>()
.iter()
.rev()
.collect::<PathBuf>();
let output_dir = root_output_dir.join(parent_dir);
std::fs::create_dir_all(&output_dir).unwrap();
let output_path = append_ext("ron", output_dir.join(path.file_name().unwrap()));
let mut buffer = String::new();
ron::ser::to_writer_pretty(&mut buffer, &lights, Default::default()).unwrap();
std::fs::write(output_path, buffer).unwrap();
});
}
fn append_ext(ext: impl AsRef<OsStr>, path: PathBuf) -> PathBuf {
let mut os_string: OsString = path.into();
os_string.push(".");
os_string.push(ext.as_ref());
os_string.into()
}
}