use std::io::{BufWriter, Write};
use crate::light::decoder::FORMAT;
use super::*;
#[derive(Debug)]
pub enum EncodeError {
IoError(std::io::Error),
}
impl std::error::Error for EncodeError {}
impl From<std::io::Error> for EncodeError {
fn from(err: std::io::Error) -> Self {
EncodeError::IoError(err)
}
}
impl std::fmt::Display for EncodeError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
EncodeError::IoError(e) => write!(f, "IO error: {e}"),
}
}
}
#[derive(Debug)]
pub struct Encoder<W: Write> {
writer: BufWriter<W>,
}
impl<W: Write> Encoder<W> {
pub fn new(writer: W) -> Self {
Encoder {
writer: BufWriter::new(writer),
}
}
pub fn encode(&mut self, lights: &Vec<Light>) -> Result<(), EncodeError> {
self.write_header(lights)?;
self.write_lights(lights)?;
Ok(())
}
fn write_header(&mut self, lights: &[Light]) -> Result<(), EncodeError> {
self.writer.write_all(&FORMAT.to_le_bytes())?;
self.writer
.write_all(&(lights.len() as u32).to_le_bytes())?;
Ok(())
}
fn write_lights(&mut self, lights: &Vec<Light>) -> Result<(), EncodeError> {
for l in lights {
self.write_light(l)?;
}
Ok(())
}
fn write_light(&mut self, l: &Light) -> Result<(), EncodeError> {
self.write_position(&l.position)?;
self.writer.write_all(&l.flags.bits().to_le_bytes())?;
self.writer
.write_all(&((l.attenuation * 1024.) as i32).to_le_bytes())?;
self.write_color(&l.color)?;
Ok(())
}
fn write_position(&mut self, v: &Vec3) -> Result<(), EncodeError> {
self.writer
.write_all(&((v.x * 1024.) as i32).to_le_bytes())?;
self.writer
.write_all(&((v.y * 1024.) as i32).to_le_bytes())?;
self.writer
.write_all(&((v.z * 1024.) as i32).to_le_bytes())?;
Ok(())
}
fn write_color(&mut self, v: &Vec3) -> Result<(), EncodeError> {
self.writer
.write_all(&((v.x * 256.0) as u32).to_le_bytes())?;
self.writer
.write_all(&((v.y * 256.0) as u32).to_le_bytes())?;
self.writer
.write_all(&((v.z * 256.0) as u32).to_le_bytes())?;
Ok(())
}
}