dacho 0.1.0

3D Vulkan Game Engine
Documentation
[dependencies.anyhow]
default-features = false
features = ["std"]
version = "1.0.82"

[dependencies.ash]
version = "0.37.3"

[dependencies.ash-window]
default-features = false
version = "0.12.0"

[dependencies.bincode]
version = "1.3.3"

[dependencies.futures]
default-features = false
features = ["std", "async-await", "executor"]
version = "0.3.30"

[dependencies.glam]
default-features = false
features = ["std"]
version = "0.27.0"

[dependencies.image]
default-features = false
features = ["jpeg"]
version = "0.25.1"

[dependencies.naga]
default-features = false
features = ["wgsl-in", "spv-out"]
version = "0.20.0"

[dependencies.raw-window-handle]
default-features = false
version = "0.5.0"

[dependencies.serde]
features = ["derive"]
version = "1.0.203"

[dependencies.tokio]
default-features = false
features = ["rt", "rt-multi-thread", "macros"]
version = "1.37.0"

[dependencies.winit]
features = ["rwh_05"]
version = "0.29.15"
[lints.clippy]
all = "deny"
nursery = "deny"
pedantic = "deny"

[lints.rust]
warnings = "deny"

[package]
authors = ["mochou-p"]
categories = ["game-development", "game-engines", "graphics", "rendering", "rendering::engine"]
description = "3D Vulkan Game Engine"
edition = "2021"
keywords = ["vulkan", "engine", "renderer", "ash", "winit"]
license = "MIT OR Apache-2.0"
name = "dacho"
readme = "README.md"
repository = "https://github.com/mochou-p/dacho"
rust-version = "1.79.0"
version = "0.1.0"
[profile.dev]
opt-level = 0
[profile.dev.package."*"]
opt-level = 3