cuda-rust-wasm 0.1.6

CUDA to Rust transpiler with WebGPU/WASM support
Documentation

// Generated Rust code from CUDA kernel
use cuda_rust_wasm::prelude::*;

#[kernel_function]
fn transpiled_kernel(grid: GridDim, block: BlockDim, data: &[f32]) -> Result<Vec<f32>, CudaRustError> {
    // Original CUDA code:
    // // __global__ void vector_add(float* a, float* b, float* c, int n) {
    // //     int i = blockIdx.x * blockDim.x + threadIdx.x;
    // //     if (i < n) {
    // //         c[i] = a[i] + b[i];
    // //     }
    // // }
    
    let mut result = vec![0.0f32; data.len()];
    
    // Transpiled logic would go here
    println!("Kernel executed with {} threads", grid.x * block.x);
    
    Ok(result)
}