#[cfg(target_arch = "wasm32")]
use wasm_bindgen::prelude::*;
#[cfg(target_arch = "wasm32")]
use js_sys::{Array, Float32Array, Object, Uint8Array};
#[cfg(target_arch = "wasm32")]
use web_sys::{console, Performance, Window};
use super::{
BridgeConfig, GpuDevice, NeuralBridge, NeuralOperation, NeuralResult,
Precision, SystemCapabilities, ActivationFunction, MemoryStats, PerformanceStats,
};
use std::collections::HashMap;
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
pub struct WasmNeuralBridge {
bridge: NeuralBridge,
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
pub struct WasmBridgeConfig {
enable_gpu: bool,
gpu_device: String,
memory_pool_size: usize,
enable_monitoring: bool,
auto_fallback: bool,
batch_size: usize,
precision: String,
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
pub struct WasmOperationResult {
data: Vec<f32>,
execution_time: f64,
gpu_used: bool,
throughput: f64,
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
pub struct WasmPerformanceStats {
total_operations: u64,
average_execution_time: f64,
gpu_utilization: f32,
memory_bandwidth: f64,
throughput: f64,
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
pub struct WasmMemoryStats {
total_allocated: usize,
gpu_allocated: usize,
cpu_allocated: usize,
peak_usage: usize,
allocations: u64,
deallocations: u64,
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
pub struct WasmSystemCapabilities {
cuda_transpilation: bool,
gpu_acceleration: bool,
wasm_support: bool,
performance_monitoring: bool,
memory_pooling: bool,
auto_fallback: bool,
batch_processing: bool,
precision_f16: bool,
precision_f32: bool,
precision_f64: bool,
}
#[cfg(target_arch = "wasm32")]
impl Default for WasmBridgeConfig {
fn default() -> Self {
Self {
enable_gpu: true,
gpu_device: "auto".to_string(),
memory_pool_size: 512,
enable_monitoring: true,
auto_fallback: true,
batch_size: 32,
precision: "float32".to_string(),
}
}
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
impl WasmBridgeConfig {
#[wasm_bindgen(constructor)]
pub fn new() -> Self {
Self::default()
}
#[wasm_bindgen(getter)]
pub fn enable_gpu(&self) -> bool {
self.enable_gpu
}
#[wasm_bindgen(setter)]
pub fn set_enable_gpu(&mut self, value: bool) {
self.enable_gpu = value;
}
#[wasm_bindgen(getter)]
pub fn gpu_device(&self) -> String {
self.gpu_device.clone()
}
#[wasm_bindgen(setter)]
pub fn set_gpu_device(&mut self, value: String) {
self.gpu_device = value;
}
#[wasm_bindgen(getter)]
pub fn memory_pool_size(&self) -> usize {
self.memory_pool_size
}
#[wasm_bindgen(setter)]
pub fn set_memory_pool_size(&mut self, value: usize) {
self.memory_pool_size = value;
}
#[wasm_bindgen(getter)]
pub fn enable_monitoring(&self) -> bool {
self.enable_monitoring
}
#[wasm_bindgen(setter)]
pub fn set_enable_monitoring(&mut self, value: bool) {
self.enable_monitoring = value;
}
#[wasm_bindgen(getter)]
pub fn auto_fallback(&self) -> bool {
self.auto_fallback
}
#[wasm_bindgen(setter)]
pub fn set_auto_fallback(&mut self, value: bool) {
self.auto_fallback = value;
}
#[wasm_bindgen(getter)]
pub fn batch_size(&self) -> usize {
self.batch_size
}
#[wasm_bindgen(setter)]
pub fn set_batch_size(&mut self, value: usize) {
self.batch_size = value;
}
#[wasm_bindgen(getter)]
pub fn precision(&self) -> String {
self.precision.clone()
}
#[wasm_bindgen(setter)]
pub fn set_precision(&mut self, value: String) {
self.precision = value;
}
}
#[cfg(target_arch = "wasm32")]
impl From<WasmBridgeConfig> for BridgeConfig {
fn from(config: WasmBridgeConfig) -> Self {
BridgeConfig {
enable_gpu: config.enable_gpu,
gpu_device: match config.gpu_device.as_str() {
"high_performance" => GpuDevice::HighPerformance,
"low_power" => GpuDevice::LowPower,
"discrete" => GpuDevice::Discrete,
"integrated" => GpuDevice::Integrated,
_ => GpuDevice::Auto,
},
memory_pool_size: config.memory_pool_size,
enable_monitoring: config.enable_monitoring,
auto_fallback: config.auto_fallback,
batch_size: config.batch_size,
precision: match config.precision.as_str() {
"float16" => Precision::Float16,
"float64" => Precision::Float64,
_ => Precision::Float32,
},
}
}
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
impl WasmNeuralBridge {
#[wasm_bindgen(constructor)]
pub fn new() -> Result<WasmNeuralBridge, JsValue> {
crate::neural_integration::initialize().map_err(|e| JsValue::from_str(&e.to_string()))?;
let bridge = NeuralBridge::new().map_err(|e| JsValue::from_str(&e.to_string()))?;
Ok(Self { bridge })
}
#[wasm_bindgen]
pub fn with_config(config: WasmBridgeConfig) -> Result<WasmNeuralBridge, JsValue> {
crate::neural_integration::initialize().map_err(|e| JsValue::from_str(&e.to_string()))?;
let rust_config = BridgeConfig::from(config);
let bridge = NeuralBridge::with_config(rust_config).map_err(|e| JsValue::from_str(&e.to_string()))?;
Ok(Self { bridge })
}
#[wasm_bindgen]
pub fn is_gpu_available(&self) -> bool {
self.bridge.is_gpu_available()
}
#[wasm_bindgen]
pub fn get_device_info(&self) -> Option<String> {
self.bridge.get_device_info().map(|info| {
format!(
r#"{{"name":"{}","vendor":"{}","device_type":"{}","memory_size":{},"compute_units":{},"max_workgroup_size":{},"supports_f16":{},"supports_f64":{}}}"#,
info.name, info.vendor, info.device_type, info.memory_size,
info.compute_units, info.max_workgroup_size, info.supports_f16, info.supports_f64
)
})
}
#[wasm_bindgen]
pub fn matrix_multiply(
&self,
a: &Float32Array,
b: &Float32Array,
rows_a: usize,
cols_a: usize,
cols_b: usize,
) -> Result<WasmOperationResult, JsValue> {
let a_vec: Vec<f32> = a.to_vec();
let b_vec: Vec<f32> = b.to_vec();
let mut input_data = a_vec;
input_data.extend(b_vec);
let operation = NeuralOperation::MatrixMultiply {
a_rows: rows_a,
a_cols: cols_a,
b_cols: cols_b,
_phantom: std::marker::PhantomData,
};
let start_time = js_sys::Date::now();
let result = self.bridge
.execute_neural_operation(operation, &input_data)
.map_err(|e| JsValue::from_str(&e.to_string()))?;
let end_time = js_sys::Date::now();
Ok(WasmOperationResult {
data: result,
execution_time: end_time - start_time,
gpu_used: self.bridge.is_gpu_available(),
throughput: (rows_a * cols_b) as f64 / (end_time - start_time),
})
}
#[wasm_bindgen]
pub fn vector_add(
&self,
a: &Float32Array,
b: &Float32Array,
) -> Result<WasmOperationResult, JsValue> {
let a_vec: Vec<f32> = a.to_vec();
let b_vec: Vec<f32> = b.to_vec();
if a_vec.len() != b_vec.len() {
return Err(JsValue::from_str("Vector lengths must match"));
}
let mut input_data = a_vec;
input_data.extend(b_vec);
let operation = NeuralOperation::VectorAdd {
size: a.length() as usize,
_phantom: std::marker::PhantomData,
};
let start_time = js_sys::Date::now();
let result = self.bridge
.execute_neural_operation(operation, &input_data)
.map_err(|e| JsValue::from_str(&e.to_string()))?;
let end_time = js_sys::Date::now();
Ok(WasmOperationResult {
data: result,
execution_time: end_time - start_time,
gpu_used: self.bridge.is_gpu_available(),
throughput: (a.length() as f64) / (end_time - start_time),
})
}
#[wasm_bindgen]
pub fn activation_function(
&self,
input: &Float32Array,
function_name: &str,
) -> Result<WasmOperationResult, JsValue> {
let input_vec: Vec<f32> = input.to_vec();
let function = match function_name {
"sigmoid" => ActivationFunction::Sigmoid,
"relu" => ActivationFunction::ReLU,
"tanh" => ActivationFunction::Tanh,
"leaky_relu" => ActivationFunction::LeakyReLU,
"swish" => ActivationFunction::Swish,
"gelu" => ActivationFunction::GELU,
_ => return Err(JsValue::from_str("Unknown activation function")),
};
let operation = NeuralOperation::ActivationFunction {
function,
size: input_vec.len(),
_phantom: std::marker::PhantomData,
};
let start_time = js_sys::Date::now();
let result = self.bridge
.execute_neural_operation(operation, &input_vec)
.map_err(|e| JsValue::from_str(&e.to_string()))?;
let end_time = js_sys::Date::now();
Ok(WasmOperationResult {
data: result,
execution_time: end_time - start_time,
gpu_used: self.bridge.is_gpu_available(),
throughput: (input_vec.len() as f64) / (end_time - start_time),
})
}
#[wasm_bindgen]
pub fn forward_propagation(
&self,
input: &Float32Array,
layer_sizes: &Array,
) -> Result<WasmOperationResult, JsValue> {
let input_vec: Vec<f32> = input.to_vec();
let sizes: Vec<usize> = layer_sizes
.iter()
.map(|val| val.as_f64().unwrap_or(0.0) as usize)
.collect();
let operation = NeuralOperation::ForwardPropagation {
layer_sizes: sizes,
_phantom: std::marker::PhantomData,
};
let start_time = js_sys::Date::now();
let result = self.bridge
.execute_neural_operation(operation, &input_vec)
.map_err(|e| JsValue::from_str(&e.to_string()))?;
let end_time = js_sys::Date::now();
Ok(WasmOperationResult {
data: result,
execution_time: end_time - start_time,
gpu_used: self.bridge.is_gpu_available(),
throughput: (input_vec.len() as f64) / (end_time - start_time),
})
}
#[wasm_bindgen]
pub fn execute_custom_kernel(
&self,
input: &Float32Array,
kernel_source: &str,
kernel_name: &str,
) -> Result<WasmOperationResult, JsValue> {
let input_vec: Vec<f32> = input.to_vec();
let operation = NeuralOperation::Custom {
kernel_source: kernel_source.to_string(),
name: kernel_name.to_string(),
_phantom: std::marker::PhantomData,
};
let start_time = js_sys::Date::now();
let result = self.bridge
.execute_neural_operation(operation, &input_vec)
.map_err(|e| JsValue::from_str(&e.to_string()))?;
let end_time = js_sys::Date::now();
Ok(WasmOperationResult {
data: result,
execution_time: end_time - start_time,
gpu_used: self.bridge.is_gpu_available(),
throughput: (input_vec.len() as f64) / (end_time - start_time),
})
}
#[wasm_bindgen]
pub fn get_memory_stats(&self) -> WasmMemoryStats {
let stats = self.bridge.get_memory_stats();
WasmMemoryStats::from(stats)
}
#[wasm_bindgen]
pub fn get_performance_stats(&self) -> WasmPerformanceStats {
let stats = self.bridge.get_performance_stats();
WasmPerformanceStats::from(stats)
}
#[wasm_bindgen]
pub fn create_batch_processor(&self) -> WasmBatchProcessor {
let processor = self.bridge.create_batch_processor();
WasmBatchProcessor { processor }
}
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
impl WasmOperationResult {
#[wasm_bindgen(getter)]
pub fn data(&self) -> Float32Array {
Float32Array::from(&self.data[..])
}
#[wasm_bindgen(getter)]
pub fn execution_time(&self) -> f64 {
self.execution_time
}
#[wasm_bindgen(getter)]
pub fn gpu_used(&self) -> bool {
self.gpu_used
}
#[wasm_bindgen(getter)]
pub fn throughput(&self) -> f64 {
self.throughput
}
}
#[cfg(target_arch = "wasm32")]
impl From<MemoryStats> for WasmMemoryStats {
fn from(stats: MemoryStats) -> Self {
Self {
total_allocated: stats.total_allocated,
gpu_allocated: stats.gpu_allocated,
cpu_allocated: stats.cpu_allocated,
peak_usage: stats.peak_usage,
allocations: stats.allocations,
deallocations: stats.deallocations,
}
}
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
impl WasmMemoryStats {
#[wasm_bindgen(getter)]
pub fn total_allocated(&self) -> usize {
self.total_allocated
}
#[wasm_bindgen(getter)]
pub fn gpu_allocated(&self) -> usize {
self.gpu_allocated
}
#[wasm_bindgen(getter)]
pub fn cpu_allocated(&self) -> usize {
self.cpu_allocated
}
#[wasm_bindgen(getter)]
pub fn peak_usage(&self) -> usize {
self.peak_usage
}
#[wasm_bindgen(getter)]
pub fn allocations(&self) -> f64 {
self.allocations as f64
}
#[wasm_bindgen(getter)]
pub fn deallocations(&self) -> f64 {
self.deallocations as f64
}
}
#[cfg(target_arch = "wasm32")]
impl From<PerformanceStats> for WasmPerformanceStats {
fn from(stats: PerformanceStats) -> Self {
Self {
total_operations: stats.total_operations,
average_execution_time: stats.average_execution_time,
gpu_utilization: stats.gpu_utilization,
memory_bandwidth: stats.memory_bandwidth,
throughput: stats.throughput,
}
}
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
impl WasmPerformanceStats {
#[wasm_bindgen(getter)]
pub fn total_operations(&self) -> f64 {
self.total_operations as f64
}
#[wasm_bindgen(getter)]
pub fn average_execution_time(&self) -> f64 {
self.average_execution_time
}
#[wasm_bindgen(getter)]
pub fn gpu_utilization(&self) -> f32 {
self.gpu_utilization
}
#[wasm_bindgen(getter)]
pub fn memory_bandwidth(&self) -> f64 {
self.memory_bandwidth
}
#[wasm_bindgen(getter)]
pub fn throughput(&self) -> f64 {
self.throughput
}
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
pub struct WasmBatchProcessor {
processor: super::BatchProcessor,
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
impl WasmBatchProcessor {
#[wasm_bindgen]
pub fn batch_matrix_multiply(
&self,
matrices: &Array,
configs: &Array,
) -> Result<Array, JsValue> {
let results = Array::new();
Ok(results)
}
#[wasm_bindgen]
pub fn batch_activation_functions(
&self,
inputs: &Array,
function_name: &str,
) -> Result<Array, JsValue> {
let results = Array::new();
Ok(results)
}
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
pub fn get_system_capabilities() -> WasmSystemCapabilities {
let capabilities = crate::neural_integration::get_capabilities();
WasmSystemCapabilities::from(capabilities)
}
#[cfg(target_arch = "wasm32")]
impl From<SystemCapabilities> for WasmSystemCapabilities {
fn from(caps: SystemCapabilities) -> Self {
Self {
cuda_transpilation: caps.cuda_transpilation,
gpu_acceleration: caps.gpu_acceleration,
wasm_support: caps.wasm_support,
performance_monitoring: caps.performance_monitoring,
memory_pooling: caps.memory_pooling,
auto_fallback: caps.auto_fallback,
batch_processing: caps.batch_processing,
precision_f16: caps.precision_f16,
precision_f32: caps.precision_f32,
precision_f64: caps.precision_f64,
}
}
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen]
impl WasmSystemCapabilities {
#[wasm_bindgen(getter)]
pub fn cuda_transpilation(&self) -> bool {
self.cuda_transpilation
}
#[wasm_bindgen(getter)]
pub fn gpu_acceleration(&self) -> bool {
self.gpu_acceleration
}
#[wasm_bindgen(getter)]
pub fn wasm_support(&self) -> bool {
self.wasm_support
}
#[wasm_bindgen(getter)]
pub fn performance_monitoring(&self) -> bool {
self.performance_monitoring
}
#[wasm_bindgen(getter)]
pub fn memory_pooling(&self) -> bool {
self.memory_pooling
}
#[wasm_bindgen(getter)]
pub fn auto_fallback(&self) -> bool {
self.auto_fallback
}
#[wasm_bindgen(getter)]
pub fn batch_processing(&self) -> bool {
self.batch_processing
}
#[wasm_bindgen(getter)]
pub fn precision_f16(&self) -> bool {
self.precision_f16
}
#[wasm_bindgen(getter)]
pub fn precision_f32(&self) -> bool {
self.precision_f32
}
#[wasm_bindgen(getter)]
pub fn precision_f64(&self) -> bool {
self.precision_f64
}
}
#[cfg(target_arch = "wasm32")]
#[wasm_bindgen(start)]
pub fn init_wasm() {
console_error_panic_hook::set_once();
wasm_logger::init(wasm_logger::Config::default());
if let Err(e) = crate::neural_integration::initialize() {
console::error_1(&format!("Failed to initialize neural integration: {}", e).into());
}
console::log_1(&"CUDA-WASM Neural Integration initialized successfully".into());
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_config_conversion() {
let wasm_config = crate::neural_integration::wasm_types::WasmBridgeConfig::default();
let rust_config: BridgeConfig = wasm_config;
assert_eq!(rust_config.batch_size, 32);
assert!(rust_config.enable_gpu);
}
#[cfg(target_arch = "wasm32")]
#[test]
fn test_wasm_bridge_creation() {
let bridge = WasmNeuralBridge::new();
assert!(bridge.is_ok());
}
}