use async_std::net::TcpStream;
use craftping::futures::ping;
#[async_std::main]
async fn main() -> craftping::Result<()> {
let servers = ["mc.hypixel.net"];
for &server in servers.iter() {
let mut stream = TcpStream::connect((server, 25565)).await?;
let response = ping(&mut stream, server, 25565).await?;
println!("ping to {}:", server);
println!("{:?}", response);
}
Ok(())
}