use iced_native::alignment;
use iced_native::event;
use iced_native::layout;
use iced_native::mouse;
use iced_native::renderer;
use iced_native::text;
use iced_native::time::Duration;
use iced_native::widget::{self, Row, Text, Tree};
use iced_native::{
color, Alignment, Clipboard, Color, Element, Event, Layout, Length, Pixels, Point, Rectangle,
Shell, Widget,
};
use crate::keyframes::{self, toggler::Chain};
use crate::lerp;
pub use iced_style::toggler::{Appearance, StyleSheet};
const ANIM_DURATION: f32 = 100.;
#[allow(missing_debug_implementations)]
pub struct Toggler<'a, Message, Renderer>
where
Renderer: text::Renderer,
Renderer::Theme: StyleSheet,
{
id: crate::keyframes::toggler::Id,
is_toggled: bool,
on_toggle: Box<dyn Fn(Chain, bool) -> Message + 'a>,
label: Option<String>,
width: Length,
size: f32,
text_size: Option<f32>,
text_alignment: alignment::Horizontal,
spacing: f32,
font: Renderer::Font,
style: <Renderer::Theme as StyleSheet>::Style,
percent: f32,
anim_multiplier: f32,
}
impl<'a, Message, Renderer> Toggler<'a, Message, Renderer>
where
Renderer: text::Renderer,
Renderer::Theme: StyleSheet,
{
pub const DEFAULT_SIZE: f32 = 20.0;
pub fn new<F>(
id: crate::keyframes::toggler::Id,
label: impl Into<Option<String>>,
is_toggled: bool,
f: F,
) -> Self
where
F: 'a + Fn(Chain, bool) -> Message,
{
Toggler {
id,
is_toggled,
on_toggle: Box::new(f),
label: label.into(),
width: Length::Fill,
size: Self::DEFAULT_SIZE,
text_size: None,
text_alignment: alignment::Horizontal::Left,
spacing: 0.0,
font: Renderer::Font::default(),
style: Default::default(),
percent: if is_toggled { 1.0 } else { 0.0 },
anim_multiplier: 1.0,
}
}
pub fn size(mut self, size: impl Into<Pixels>) -> Self {
self.size = size.into().0;
self
}
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
pub fn text_size(mut self, text_size: impl Into<Pixels>) -> Self {
self.text_size = Some(text_size.into().0);
self
}
pub fn text_alignment(mut self, alignment: alignment::Horizontal) -> Self {
self.text_alignment = alignment;
self
}
pub fn spacing(mut self, spacing: impl Into<Pixels>) -> Self {
self.spacing = spacing.into().0;
self
}
pub fn font(mut self, font: Renderer::Font) -> Self {
self.font = font;
self
}
pub fn style(mut self, style: impl Into<<Renderer::Theme as StyleSheet>::Style>) -> Self {
self.style = style.into();
self
}
pub fn percent(mut self, percent: f32) -> Self {
self.percent = percent;
self
}
pub fn anim_multiplier(mut self, multiplier: f32) -> Self {
self.anim_multiplier = multiplier;
self
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer> for Toggler<'a, Message, Renderer>
where
Renderer: text::Renderer,
Renderer::Theme: StyleSheet + widget::text::StyleSheet,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
let mut row = Row::<(), Renderer>::new()
.width(self.width)
.spacing(self.spacing)
.align_items(Alignment::Center);
if let Some(label) = &self.label {
row = row.push(
Text::new(label)
.horizontal_alignment(self.text_alignment)
.font(self.font.clone())
.width(self.width)
.size(self.text_size.unwrap_or_else(|| renderer.default_size())),
);
}
row = row.push(Row::new().width(2.0 * self.size).height(self.size));
row.layout(renderer, limits)
}
fn on_event(
&mut self,
_state: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
let mouse_over = layout.bounds().contains(cursor_position);
if mouse_over && (self.percent == 0.0 || self.percent == 1.0) {
if self.is_toggled {
let off_animation = Chain::new(self.id.clone())
.link(keyframes::toggler::Toggler::new(Duration::ZERO).percent(1.0))
.link(
keyframes::toggler::Toggler::new(Duration::from_millis(
(ANIM_DURATION * self.anim_multiplier.round()) as u64,
))
.percent(0.0),
);
shell.publish((self.on_toggle)(off_animation, !self.is_toggled));
} else {
let on_animation = Chain::new(self.id.clone())
.link(keyframes::toggler::Toggler::new(Duration::ZERO).percent(0.0))
.link(
keyframes::toggler::Toggler::new(Duration::from_millis(
(ANIM_DURATION * self.anim_multiplier.round()) as u64,
))
.percent(1.0),
);
shell.publish((self.on_toggle)(on_animation, !self.is_toggled));
}
event::Status::Captured
} else {
event::Status::Ignored
}
}
_ => event::Status::Ignored,
}
}
fn mouse_interaction(
&self,
_state: &Tree,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
if layout.bounds().contains(cursor_position) {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
}
}
fn draw(
&self,
_state: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) {
const BORDER_RADIUS_RATIO: f32 = 32.0 / 13.0;
const SPACE_RATIO: f32 = 0.05;
let mut children = layout.children();
if let Some(label) = &self.label {
let label_layout = children.next().unwrap();
iced_native::widget::text::draw(
renderer,
style,
label_layout,
label,
self.text_size,
self.font.clone(),
Default::default(),
self.text_alignment,
alignment::Vertical::Center,
);
}
let toggler_layout = children.next().unwrap();
let bounds = toggler_layout.bounds();
let is_mouse_over = bounds.contains(cursor_position);
let style = if is_mouse_over {
blend_appearances(
theme.hovered(&self.style, false),
theme.hovered(&self.style, true),
self.percent,
)
} else {
blend_appearances(
theme.active(&self.style, false),
theme.active(&self.style, true),
self.percent,
)
};
let border_radius = bounds.height / BORDER_RADIUS_RATIO;
let space = SPACE_RATIO * bounds.height;
let toggler_background_bounds = Rectangle {
x: bounds.x + space,
y: bounds.y + space,
width: bounds.width - (2.0 * space),
height: bounds.height - (2.0 * space),
};
renderer.fill_quad(
renderer::Quad {
bounds: toggler_background_bounds,
border_radius: border_radius.into(),
border_width: 1.0,
border_color: style.background_border.unwrap_or(style.background),
},
style.background,
);
let toggler_foreground_bounds = Rectangle {
x: bounds.x
+ lerp(
2.0 * space,
bounds.width - 2.0 * space - (bounds.height - (4.0 * space)),
self.percent,
),
y: bounds.y + (2.0 * space),
width: bounds.height - (4.0 * space),
height: bounds.height - (4.0 * space),
};
renderer.fill_quad(
renderer::Quad {
bounds: toggler_foreground_bounds,
border_radius: border_radius.into(),
border_width: 1.0,
border_color: style.foreground_border.unwrap_or(style.foreground),
},
style.foreground,
);
}
}
impl<'a, Message, Renderer> From<Toggler<'a, Message, Renderer>> for Element<'a, Message, Renderer>
where
Message: 'a,
Renderer: 'a + text::Renderer,
Renderer::Theme: StyleSheet + widget::text::StyleSheet,
{
fn from(toggler: Toggler<'a, Message, Renderer>) -> Element<'a, Message, Renderer> {
Element::new(toggler)
}
}
fn blend_appearances(
one: iced_style::toggler::Appearance,
mut two: iced_style::toggler::Appearance,
percent: f32,
) -> iced_style::toggler::Appearance {
let background: [f32; 4] = one
.background
.into_linear()
.iter()
.zip(two.background.into_linear().iter())
.map(|(o, t)| lerp(*o, *t, percent))
.collect::<Vec<f32>>()
.try_into()
.unwrap();
let border_one: Color = one.background_border.unwrap_or(color!(0, 0, 0));
let border_two: Color = two.background_border.unwrap_or(color!(0, 0, 0));
let border: [f32; 4] = border_one
.into_linear()
.iter()
.zip(border_two.into_linear().iter())
.map(|(o, t)| lerp(*o, *t, percent))
.collect::<Vec<f32>>()
.try_into()
.unwrap();
let new_border: Color = border.into();
let foreground: [f32; 4] = one
.foreground
.into_linear()
.iter()
.zip(two.foreground.into_linear().iter())
.map(|(o, t)| lerp(*o, *t, percent))
.collect::<Vec<f32>>()
.try_into()
.unwrap();
let f_border_one: Color = one.foreground_border.unwrap_or(color!(0, 0, 0));
let f_border_two: Color = two.foreground_border.unwrap_or(color!(0, 0, 0));
let f_border: [f32; 4] = f_border_one
.into_linear()
.iter()
.zip(f_border_two.into_linear().iter())
.map(|(o, t)| lerp(*o, *t, percent))
.collect::<Vec<f32>>()
.try_into()
.unwrap();
let new_f_border: Color = f_border.into();
two.background = background.into();
two.background_border = Some(new_border);
two.foreground = foreground.into();
two.foreground_border = Some(new_f_border);
two
}