CORANGE-RS
========
This crate provides an interface to the [Corange game engine](https://github.com/orangeduck/Corange), written in Pure C, SDL and OpenGL by Daniel Holden.
**Features include**: deferred rendering, UI rendering, text rendering, multiple lights, post-processing effects,
SSAO, shadow mapping, color correction, skeletal animation, inverse kinematics, collision detection, OpenCL support,
asset management, entity management, terrain, file loaders including .dds, .wav, .bmp, .obj, .smd, 3D math.
```toml
[dependencies]
corange-rs = { git = "https://github.com/lucidscape/corange-rs.git" }
```
[![ScreenShot](http://snag.gy/nPhmy.jpg)](https://www.youtube.com/watch?v=482GxqTWXtA)