corange-rs 0.8.0

Rust interface to the Corange game engine, written in Pure C, SDL and OpenGL by Daniel Holden. Features include: deferred rendering, UI rendering, text rendering, multiple lights, post-processing effects, SSAO, shadow mapping, color correction, skeletal animation, inverse kinematics, collision detection, OpenCL support, asset management, entity management, terrain, file loaders including .dds, .wav, .bmp, .obj, .smd, 3D math.
  • Feature flags
  • Feature flags are not available for this release because it was built before features were collected by docs.rs.

corange-rs

Feature flags are not available for this release because it was built before features were collected by docs.rs.