error[E0277]: the trait bound `[Vec3; 1]: ShaderLayout` is not satisfied
--> tests/compile_fail/vec3_array.rs:5:13
|
5 | a4: [glam::Vec3; 1],
| ^^^^^^^^^^^^^^^ the trait `ShaderLayout` is not implemented for `[Vec3; 1]`
|
= help: the following other types implement trait `ShaderLayout`:
[I16Vec2; N]
[I16Vec4; N]
[IVec2; N]
[IVec4; N]
[NonZero<i16>; N]
[NonZero<i32>; N]
[NonZero<u16>; N]
[NonZero<u32>; N]
and $N others
error[E0277]: the trait bound `[IVec3; 1]: ShaderLayout` is not satisfied
--> tests/compile_fail/vec3_array.rs:11:13
|
11 | a4: [glam::IVec3; 1],
| ^^^^^^^^^^^^^^^^ the trait `ShaderLayout` is not implemented for `[IVec3; 1]`
|
= help: the following other types implement trait `ShaderLayout`:
[I16Vec2; N]
[I16Vec4; N]
[IVec2; N]
[IVec4; N]
[NonZero<i16>; N]
[NonZero<i32>; N]
[NonZero<u16>; N]
[NonZero<u32>; N]
and $N others
error[E0277]: the trait bound `[UVec3; 1]: ShaderLayout` is not satisfied
--> tests/compile_fail/vec3_array.rs:17:13
|
17 | a4: [glam::UVec3; 1],
| ^^^^^^^^^^^^^^^^ the trait `ShaderLayout` is not implemented for `[UVec3; 1]`
|
= help: the following other types implement trait `ShaderLayout`:
[I16Vec2; N]
[I16Vec4; N]
[IVec2; N]
[IVec4; N]
[NonZero<i16>; N]
[NonZero<i32>; N]
[NonZero<u16>; N]
[NonZero<u32>; N]
and $N others