use std::any::Any;
use crossterm::input::KeyEvent;
use crate::buffer::SizedBuffer;
use crate::console::ConsoleUpdateInfo;
use crate::ui_components::Content;
use crate::ui_components::Label;
use crate::ui_element::UiElement;
ui_component_struct!(
pub struct Input {
pub text: Label,
cursor_pos: usize,
});
impl Input {
pub fn new(name: &'static str, text: String, position: (u16, u16)) -> Input {
let text_len = text.len();
Input {
name,
text: Label::new("", Content::from_string(text), position),
focused: false,
cursor_pos: text_len
}
}
}
impl UiElement for Input {
fn update(&mut self, console: &mut ConsoleUpdateInfo) {
self.text.update(console);
if self.has_focus() {
for event in &console.get_events().key_events {
match event {
KeyEvent::Backspace => {
if self.cursor_pos > 0 {
self.text.get_content_mut().remove(self.cursor_pos - 1);
self.cursor_pos-=1;
}
},
KeyEvent::Delete => {
if self.cursor_pos < self.text.get_content().len() {
self.text.get_content_mut().remove(self.cursor_pos);
}
},
KeyEvent::Left => {
if self.cursor_pos > 0 {
self.cursor_pos-=1;
}
},
KeyEvent::Right => {
if self.cursor_pos < self.text.get_content().len() {
self.cursor_pos+=1;
}
},
KeyEvent::Char(c) => {
self.text.get_content_mut().insert(self.cursor_pos, *c);
self.cursor_pos+=1;
},
_ => {}
}
}
let (x,y) = self.text.position;
console.set_cursor((x + self.cursor_pos as u16,y));
}
}
fn render(&self, buffer: &mut SizedBuffer) {
self.text.render(buffer);
}
fn is_clicked(&self, x: u16, y: u16) -> bool { self.text.is_clicked(x, y) }
ui_component_impl!();
fn is_focusable(&self) -> bool { true }
fn on_focus(&mut self) {
self.focused = true;
}
fn on_focus_removed(&mut self) {
self.focused = false;
}
}