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// Name -> id resolution seam.
//
// A reference deserializes either from an already-resolved integer id (the
// compiled-args / runtime form) or from a name string (the authoring form).
// Turning a name into a dense id is engine policy -- the build assigns ids in
// world declaration order -- so this data crate does not own it.
// concinnity-host installs a resolver here, backed by its build-time interner,
// before it deserializes named references. A name seen with no resolver
// installed is a configuration error, surfaced as a deserialization failure
// (the resolver is always installed during a build; only an out-of-engine tool
// reading authoring JSON would hit the unset case).
//
// Each resolver is a plain function pointer held in an atomic, so this stays
// `no_std` and thread-safe: the pointer is written once (install) and only read
// afterward, and the installed function keeps its own (per-thread) state in
// concinnity-host. The two slot types below centralize the single unavoidable
// piece of unsafe -- `core` has no atomic function-pointer type, so reading a
// `fn` back out of a `usize` requires a `transmute` -- into one audited place
// per function-pointer shape.
use core::sync::atomic::{AtomicUsize, Ordering};
/// A name -> dense id resolver.
pub(crate) type ResolveFn = fn(&str) -> u32;
/// A name -> per-kind resource-handle resolver. Returns the resource's dense
/// handle, or `None` when the name is not a known resource of that kind in the
/// current build (or no build map is installed). Unlike the name interner a
/// handle is not assignable on demand: it is a position in the build's
/// declaration-ordered resource table, so a name with no matching resource has
/// no handle.
pub(crate) type HandleResolveFn = fn(&str) -> Option<u32>;
// An atomically-installable `ResolveFn` slot. Holds the function pointer as a
// `usize` (0 = unset): written once at install, only read afterward.
struct NameResolverSlot(AtomicUsize);
impl NameResolverSlot {
const fn new() -> Self {
Self(AtomicUsize::new(0))
}
fn set(&self, f: ResolveFn) {
self.0.store(f as usize, Ordering::Release);
}
fn resolve(&self, name: &str) -> Option<u32> {
let v = self.0.load(Ordering::Acquire);
if v == 0 {
return None;
}
// SAFETY: `v` is non-zero here, so it is a `ResolveFn` address stored by
// `set`; the transmute reverses that exact `fn as usize`.
let f: ResolveFn = unsafe { core::mem::transmute::<usize, ResolveFn>(v) };
Some(f(name))
}
}
// An atomically-installable `HandleResolveFn` slot. Same install-once /
// read-many discipline as `NameResolverSlot`; one instance backs each per-kind
// handle resolver.
struct HandleResolverSlot(AtomicUsize);
impl HandleResolverSlot {
const fn new() -> Self {
Self(AtomicUsize::new(0))
}
fn set(&self, f: HandleResolveFn) {
self.0.store(f as usize, Ordering::Release);
}
fn resolve(&self, name: &str) -> Option<u32> {
let v = self.0.load(Ordering::Acquire);
if v == 0 {
return None;
}
// SAFETY: `v` is non-zero here, so it is a `HandleResolveFn` address
// stored by `set`; the transmute reverses that exact `fn as usize`.
let f: HandleResolveFn = unsafe { core::mem::transmute::<usize, HandleResolveFn>(v) };
f(name)
}
}
static RESOLVER: NameResolverSlot = NameResolverSlot::new();
/// Install the name -> id resolver. Called once by concinnity-host, backed by
/// its build-time interner. Idempotent; the last writer wins.
pub fn set_name_resolver(f: ResolveFn) {
RESOLVER.set(f);
}
/// Resolve a name to a dense id via the installed resolver, or `None` if none is
/// installed (only expected outside a build).
pub(crate) fn resolve_name(name: &str) -> Option<u32> {
RESOLVER.resolve(name)
}
// One slot / install / resolve triple per resource kind, each backed by the
// current build's declaration-ordered handle map for that kind.
macro_rules! handle_resolver {
(
$(#[$extra:meta])*
$slot:ident, $noun:literal, $set_fn:ident, $resolve_fn:ident $(,)?
) => {
static $slot: HandleResolverSlot = HandleResolverSlot::new();
#[doc = concat!(
"Install the name -> ", $noun,
"-handle resolver. Called by concinnity-cook, backed by the current ",
"build's declaration-ordered ", $noun,
" handle map. Idempotent; the last writer wins."
)]
$(#[$extra])*
pub fn $set_fn(f: HandleResolveFn) {
$slot.set(f);
}
#[doc = concat!(
"Resolve a ", $noun,
" reference name to its dense handle value via the installed ",
"resolver. `None` means either no resolver is installed or the name ",
"is not a declared ", $noun,
"; the caller decides whether to fall back (a validation context) ",
"or to fail (a real build)."
)]
pub(crate) fn $resolve_fn(name: &str) -> Option<u32> {
$slot.resolve(name)
}
};
}
handle_resolver! {
TEXTURE_HANDLE_RESOLVER, "texture",
set_texture_handle_resolver, resolve_texture_handle,
}
handle_resolver! {
AUDIO_CLIP_HANDLE_RESOLVER, "audio-clip",
set_audio_clip_handle_resolver, resolve_audio_clip_handle,
}
handle_resolver! {
FONT_HANDLE_RESOLVER, "font",
set_font_handle_resolver, resolve_font_handle,
}
handle_resolver! {
/// The mesh-source handle space is shared across every geometry-producing
/// kind (Mesh, ProceduralMesh, VoxelChunk, and mesh-kind File), so one
/// resolver serves them all.
MESH_HANDLE_RESOLVER, "mesh",
set_mesh_handle_resolver, resolve_mesh_handle,
}
handle_resolver! {
MATERIAL_HANDLE_RESOLVER, "material",
set_material_handle_resolver, resolve_material_handle,
}
handle_resolver! {
/// A SkinnedMesh stays an ECS component, but its authored references
/// (`Animation.target`, `AnimationGraph.target`, `FollowController.target`)
/// resolve to its dense handle so they no longer carry an interned id.
SKINNED_MESH_HANDLE_RESOLVER, "skinned-mesh",
set_skinned_mesh_handle_resolver, resolve_skinned_mesh_handle,
}
handle_resolver! {
/// A Shader stays an ECS component, but a Material's authored `shader`
/// reference resolves to its dense handle so the runtime never scans by name.
SHADER_HANDLE_RESOLVER, "shader",
set_shader_handle_resolver, resolve_shader_handle,
}
#[cfg(test)]
mod tests {
// These tests own the process-global resolver: each installs the same
// deterministic stand-in first, so they stay correct regardless of the order
// the test harness runs them in (installs are idempotent, last-writer-wins).
use super::*;
use crate::test_support::{install_resolvers, len_handle_resolver, len_name_resolver};
use crate::{AssetId, AssetRef, de_opt_asset_ref, de_opt_asset_ref_typed};
struct Clip;
#[test]
fn a_slot_reads_back_the_function_pointer_it_was_given() {
// The slots hold their function pointer as a `usize` and transmute it
// back, the one piece of unsafe here. Exercising a fresh slot rather
// than the process-global statics is the only way to see the unset
// state, which a test cannot restore once something has installed.
let name_slot = NameResolverSlot::new();
assert_eq!(name_slot.resolve("floor"), None);
name_slot.set(len_name_resolver);
assert_eq!(name_slot.resolve("floor"), Some(5));
let handle_slot = HandleResolverSlot::new();
assert_eq!(handle_slot.resolve("floor"), None);
handle_slot.set(len_handle_resolver);
assert_eq!(handle_slot.resolve("floor"), Some(5));
// A handle resolver may also answer "no such resource of this kind",
// which the name interner slot has no way to express.
assert_eq!(handle_slot.resolve("unknown_x"), None);
}
#[test]
fn installed_resolver_is_used() {
set_name_resolver(len_name_resolver);
assert_eq!(resolve_name("abcd"), Some(4));
}
#[test]
fn asset_id_resolves_a_name_through_the_seam() {
set_name_resolver(len_name_resolver);
let id: AssetId = serde_json::from_str("\"floor\"").unwrap();
assert_eq!(id, AssetId(5));
}
#[test]
fn asset_ref_resolves_a_name_through_the_seam() {
set_name_resolver(len_name_resolver);
let r: AssetRef<Clip> = serde_json::from_str("\"wall\"").unwrap();
assert_eq!(r.id(), Some(AssetId(4)));
assert!(r.is_resolved());
}
#[test]
fn every_handle_seam_resolves_through_its_own_slot() {
// One slot per kind: a name is a position in that kind's declaration-
// ordered table, so the kinds never share an answer by accident.
install_resolvers();
set_texture_handle_resolver(len_handle_resolver);
set_audio_clip_handle_resolver(len_handle_resolver);
set_font_handle_resolver(len_handle_resolver);
set_mesh_handle_resolver(len_handle_resolver);
set_material_handle_resolver(len_handle_resolver);
set_skinned_mesh_handle_resolver(len_handle_resolver);
set_shader_handle_resolver(len_handle_resolver);
assert_eq!(resolve_texture_handle("floor"), Some(5));
assert_eq!(resolve_audio_clip_handle("floor"), Some(5));
assert_eq!(resolve_font_handle("floor"), Some(5));
assert_eq!(resolve_mesh_handle("floor"), Some(5));
assert_eq!(resolve_material_handle("floor"), Some(5));
assert_eq!(resolve_skinned_mesh_handle("floor"), Some(5));
assert_eq!(resolve_shader_handle("floor"), Some(5));
// A handle is not assignable on demand: a name the build declares no
// resource of that kind for has none, even with a resolver installed.
assert_eq!(resolve_texture_handle("unknown_x"), None);
assert_eq!(resolve_shader_handle("unknown_x"), None);
}
#[test]
fn opt_helpers_resolve_a_name_and_pass_through_an_id() {
set_name_resolver(len_name_resolver);
#[derive(serde::Deserialize)]
struct Bare {
#[serde(default, deserialize_with = "de_opt_asset_ref")]
r: Option<AssetId>,
}
#[derive(serde::Deserialize)]
struct Typed {
#[serde(default, deserialize_with = "de_opt_asset_ref_typed")]
r: Option<AssetRef<Clip>>,
}
assert_eq!(
serde_json::from_str::<Bare>("{\"r\":\"mesh_a\"}")
.unwrap()
.r,
Some(AssetId(6))
);
assert_eq!(
serde_json::from_str::<Typed>("{\"r\":\"abc\"}")
.unwrap()
.r
.unwrap()
.id(),
Some(AssetId(3))
);
}
}