use crate::action::{Action, Props, StatefulAction, VISUAL};
use crate::comm::{QWriter, Signal};
use crate::gui::{style_ui, Style};
use crate::resource::{IoManager, ResourceManager};
use crate::server::{AsyncSignal, Config, State, SyncSignal};
use eframe::egui;
use egui_extras::{Size, StripBuilder};
use eyre::Result;
use serde::{Deserialize, Serialize};
#[derive(Debug, Deserialize, Serialize)]
#[serde(deny_unknown_fields)]
pub struct Counter(#[serde(default = "defaults::from")] u32);
stateful!(Counter { count: u32 });
mod defaults {
#[inline(always)]
pub fn from() -> u32 {
3
}
}
impl From<u32> for Counter {
fn from(i: u32) -> Self {
Self(i)
}
}
impl Action for Counter {
fn stateful(
&self,
_io: &IoManager,
_res: &ResourceManager,
_config: &Config,
_sync_writer: &QWriter<SyncSignal>,
_async_writer: &QWriter<AsyncSignal>,
) -> Result<Box<dyn StatefulAction>> {
Ok(Box::new(StatefulCounter {
done: false,
count: self.0,
}))
}
}
impl StatefulAction for StatefulCounter {
impl_stateful!();
#[inline(always)]
fn props(&self) -> Props {
VISUAL.into()
}
fn start(
&mut self,
sync_writer: &mut QWriter<SyncSignal>,
_async_writer: &mut QWriter<AsyncSignal>,
_state: &State,
) -> Result<Signal> {
if self.count == 0 {
self.done = true;
sync_writer.push(SyncSignal::UpdateGraph);
} else {
sync_writer.push(SyncSignal::Repaint);
}
Ok(Signal::none())
}
fn show(
&mut self,
ui: &mut egui::Ui,
sync_writer: &mut QWriter<SyncSignal>,
_async_writer: &mut QWriter<AsyncSignal>,
_state: &State,
) -> Result<()> {
enum Interaction {
None,
Decrement,
}
let mut interaction = Interaction::None;
let button = egui::Button::new(format!("Click me {} more times", self.count));
StripBuilder::new(ui)
.size(Size::remainder())
.size(Size::exact(420.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.empty();
strip.strip(|builder| {
builder
.size(Size::remainder())
.size(Size::exact(80.0))
.size(Size::remainder())
.vertical(|mut strip| {
strip.empty();
strip.cell(|ui| {
ui.centered_and_justified(|ui| {
style_ui(ui, Style::SelectButton);
if ui.add(button).clicked() {
interaction = Interaction::Decrement;
}
});
});
strip.empty();
});
});
strip.empty();
});
match interaction {
Interaction::None => {}
Interaction::Decrement => {
self.count = self.count.saturating_sub(1);
if self.count == 0 {
self.done = true;
sync_writer.push(SyncSignal::UpdateGraph);
}
}
}
Ok(())
}
fn debug(&self) -> Vec<(&str, String)> {
<dyn StatefulAction>::debug(self)
.into_iter()
.chain([("count", format!("{:?}", self.count))])
.collect()
}
}