package main
import (
. "project_name/model"
)
type MyStrategy struct{}
func NewMyStrategy() MyStrategy {
return MyStrategy{}
}
func (strategy MyStrategy) getAction(playerView PlayerView, debugInterface *DebugInterface) Action {
panic("Write your strategy here")
}
func (strategy MyStrategy) debugUpdate(playerView PlayerView, debugInterface DebugInterface) {
debugInterface.Send(DebugCommandClear{})
debugInterface.GetState()
}