codecraft 0.2.0

A minimalist 3D game engine built on parts of Bevy (ECS, color) with wgpu and winit: OpenPBR materials, clustered lighting, a yakui-drawn UI, audio and gamepad haptics; its binary maps any folder, and the symbols of its Rust files, as a 3D wall of boxes
Documentation
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pub use super::App;
pub use crate::AppState;
pub use crate::scene::Scene;
pub use crate::ui::*;