use cobject::{ccolor, get_platform, CBoxCannon, CPlayer, CWindow};
use std::cell::RefCell;
use std::rc::Rc;
fn main() {
let mut window = CWindow::new(1700, 900, "Test".into());
window.init();
let player = Rc::new(RefCell::new(CPlayer::new(100.0, 400.0, 50.0, 50.0)));
player.borrow_mut().body.window_loops = true;
window.add_input_listener(player.clone());
window.add_object(player.clone());
for _ in 0..20 {
let my_box = Rc::new(RefCell::new(CBoxCannon::new(
900.0,
1.0,
100.0,
100.0,
ccolor::BLUE,
)));
my_box.borrow_mut().this_box.window_loops = true;
window.add_object(my_box.clone());
window.add_input_listener(my_box);
let my_box = Rc::new(RefCell::new(CBoxCannon::new(
500.0,
1.0,
100.0,
100.0,
ccolor::RED,
)));
my_box.borrow_mut().this_box.window_loops = true;
window.add_object(my_box.clone());
window.add_input_listener(my_box);
}
let platform = Rc::new(RefCell::new(get_platform(0.0, 850.0, 1650.0, 50.0)));
window.add_object(platform);
let platform = Rc::new(RefCell::new(get_platform(400.0, 300.0, 300.0, 100.0)));
window.add_object(platform);
while window.is_open() {
window.poll_input();
window.update();
window.fill(ccolor::BLACK);
window.show_window();
}
}