# cleat
Android IL2CPP 游戏 Modding 工具包。
## 这是什么
IL2CPP 的 Rust 绑定。字段读写、方法调用、inline hook 封装成安全 API,unsafe 不暴露到用户代码。
```rust
use cleat::prelude::*;
#[cleat::main]
fn my_mod() -> cleat::Result<()> {
cleat::set_app_data("/data/data/com.example.game/files");
let klass = Il2CppClass::find("Player")?;
let hp: i32 = klass.static_field_value("maxHealth")?;
Ok(())
}
#[cleat::hook("Assembly-CSharp", "Player", "TakeDamage")]
fn god_mode(this: &Il2CppObject, damage: i32) -> cleat::Result<()> {
god_mode::original(this, 0);
Ok(())
}
```
## 开始
```toml
# Cargo.toml
[lib]
crate-type = ["cdylib"]
[dependencies]
cleat = "0.1"
```
```rust
// src/lib.rs
use cleat::prelude::*;
#[cleat::main]
fn main() -> cleat::Result<()> {
cleat::set_app_data("/data/data/com.example.game/files");
let klass = Il2CppClass::find("UnityEngine.Time")?;
let time: f32 = klass.static_field_value("timeScale")?;
log::info!("timeScale = {}", time);
Ok(())
}
```
```bash
cargo ndk -t arm64-v8a -o ./target/jniLibs build --release
```
## 文档
| [API 参考](docs/zh/API.md) | 完整 API |
| [编译指南](docs/zh/BUILD.md) | 工具链安装和编译 |
| [API Reference](docs/en/API.md) | API (English) |
| [Build Guide](docs/en/BUILD.md) | Build (English) |
## 依赖
- Rust nightly
- Android NDK r26+
- cargo-ndk ≥ 3.0
- libshadowhook.so(运行时,随 APK 打包)
## License
MIT