use crate::range_reduction::range_reduce_even;
pub fn cl6(x: f64) -> f64 {
let (r, sgn) = range_reduce_even(x);
if r == 0.0 {
r
} else if r == std::f64::consts::PI {
0.0
} else if r < 0.5*std::f64::consts::PI {
let cp = [
1.0369277551433699e+00, -2.087195444107175e-01,
2.0652251045312954e-02, -1.383438138256840e-04
];
let cq = [
1.0000000000000000e+00, -8.0784096827362542e-03,
5.8074568862993102e-06, -5.1960620033050114e-10
];
let y = r*r;
let y2 = y*y;
let p = cp[0] + y * cp[1] + y2 * (cp[2] + y * cp[3]);
let q = cq[0] + y * cq[1] + y2 * (cq[2] + y * cq[3]);
sgn*r*(p/q - 1.0/120.0*y2*r.ln())
} else {
let cp = [
7.9544504578027050e-01, -1.9255025309738589e-01,
1.5805208288846591e-02, -5.4175380521534706e-04,
6.7577493541009068e-06
];
let cq = [
1.0000000000000000e+00, -7.0798422394109274e-02,
7.1744189715634762e-04, 3.9098747334347093e-06,
3.5669441618295266e-08, 2.5315391843409925e-10
];
let y = std::f64::consts::PI - r;
let z = y*y - 0.125*std::f64::consts::PI*std::f64::consts::PI;
let z2 = z*z;
let z4 = z2*z2;
let p = cp[0] + z * cp[1] + z2 * (cp[2] + z * cp[3]) +
z4 * cp[4];
let q = cq[0] + z * cq[1] + z2 * (cq[2] + z * cq[3]) +
z4 * (cq[4] + z * cq[5]);
sgn*y*p/q
}
}