[
{
"name": "Great Barrier Reef",
"food": 2,
"production": 1,
"gold": 1,
"science": 2,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill","Water"],
"baseTerrain": ["Grassland","Plain","Desert","Tundra","Snow","Coast","Ocean"],
"extraConditions": [
"Must be adjacent to [1] to [6] [Coast] tiles",
"Must be adjacent to [6] [Water] tiles",
"Occurs on latitudes from [10] to [70] percent of distance equator to pole",
"Occurs in groups of [2] to [2] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Water",
"baseTerrain": "Coast"
},
"impassable": true,
"unbuildable": true,
"weight": 10
},
{
"name": "Old Faithful",
"science": 2,
"happiness": 3,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Grassland","Plain","Desert","Tundra","Snow"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles",
"Must be adjacent to [0] to [4] [Mountain] tiles",
"Must be adjacent to [3] to [6] [Elevated] tiles",
"Must be adjacent to [0] to [3] [Desert] tiles",
"Must be adjacent to [0] to [3] [Tundra] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Mountain"
},
"impassable": true,
"unbuildable": true,
"weight": 10
},
{
"name": "El Dorado",
"culture": 5,
"overrideStats": true,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Grassland","Plain","Desert","Tundra","Snow"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles",
"Must be adjacent to [1] to [6] [Jungle] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Flatland",
"baseTerrain": "Plain"
},
"impassable": true,
"unbuildable": true,
"uniques": [
"Grants 500 Gold to the first civilization to discover it"
],
"weight": 2
},
{ "name": "Fountain of Youth",
"happiness": 10,
"overrideStats": true,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Grassland","Plain","Desert","Tundra","Snow"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Flatland",
"baseTerrain": "Plain"
},
"impassable": true,
"unbuildable": true,
"uniques": [
"Grants [Rejuvenation] ([all healing effects doubled]) to adjacent [{Military} {Land}] units for the rest of the game",
"Tile provides yield without assigned population"
],
"weight": 1
},
{
"name": "Grand Mesa",
"production": 2,
"gold": 3,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Plain","Desert","Tundra"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles",
"Must be adjacent to [0] [Grassland] tiles",
"Must be adjacent to [2] to [6] [Hill] tiles",
"Must be adjacent to [0] to [2] [Mountain] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Mountain"
},
"impassable": true,
"unbuildable": true,
"weight": 10
},
{
"name": "Mount Fuji",
"gold": 1,
"culture": 5,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Plain","Grassland"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles",
"Must be adjacent to [0] [Tundra] tiles",
"Must be adjacent to [0] [Desert] tiles",
"Must be adjacent to [0] [Mountain] tiles",
"Must be adjacent to [0] [Marsh] tiles",
"Must be adjacent to [0] to [2] [Hill] tiles",
"Must not be on [1] largest landmasses"
]
},
"turnsIntoTerrain": {
"terrainType": "Mountain",
"baseTerrain": "Grassland"
},
"impassable": true,
"unbuildable": true,
"weight": 10
},
{
"name": "Krakatoa",
"science": 5,
"requiredTerrain": {
"terrainType": ["Water"],
"baseTerrain": ["Ocean","Coast"],
"extraConditions": [
"Must be adjacent to [6] [Water] tiles",
"Must be adjacent to [1] to [6] [Coast] tiles",
"Must be adjacent to [0] [Ice] tiles"
]
},
"uniques": [
"Neighboring tiles will convert to [Coast]"
],
"turnsIntoTerrain": {
"terrainType": "Mountain",
"baseTerrain": "Grassland"
},
"impassable": true,
"unbuildable": true,
"weight": 10
},
{
"name": "Rock of Gibraltar",
"food": 2,
"gold": 5,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill","Water"],
"baseTerrain": ["Grassland","Plain","Desert","Tundra","Snow","Coast"],
"extraConditions": [
"Must be adjacent to [3] to [5] [Coast] tiles",
"Must be adjacent to [1] [Land] tiles"
]
},
"uniques": [
"Neighboring [Land] tiles will convert to [Mountain]",
"Neighboring [Ocean] tiles will convert to [Coast]"
],
"turnsIntoTerrain": {
"terrainType": "Mountain"
},
"impassable": true,
"unbuildable": true,
"weight": 10
},
{
"name": "Cerro de Potosi",
"gold": 10,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Grassland","Plain","Desert","Tundra","Snow"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles",
"Must be adjacent to [1] to [6] [Hill] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Mountain"
},
"impassable": true,
"unbuildable": true,
"weight": 5
},
{
"name": "Barringer Crater",
"gold": 2,
"science": 3,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Desert","Tundra"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles",
"Must be adjacent to [0] [Grassland] tiles",
"Must be adjacent to [0] to [2] [Mountain] tiles",
"Must be adjacent to [0] to [4] [Elevated] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Mountain"
},
"impassable": true,
"unbuildable": true,
"weight": 10
},
{
"name": "King Solomon's Mines",
"production": 6,
"overrideStats": true,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Grassland","Plain","Desert","Tundra","Snow"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles",
"Must be adjacent to [0] to [2] [Mountain] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Flatland",
"baseTerrain": "Plain"
},
"impassable": true,
"unbuildable": true,
"weight": 4
},
{ "name": "Lake Victoria",
"food": 6,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Grassland","Plain","Desert","Tundra","Snow"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Water",
"baseTerrain": "Lake"
},
"impassable": true,
"unbuildable": true,
"weight": 10
},
{
"name": "Mount Kilimanjaro",
"food": 3,
"culture": 2,
"requiredTerrain": {
"terrainType": ["Flatland","Mountain","Hill"],
"baseTerrain": ["Plain","Grassland"],
"extraConditions": [
"Must be adjacent to [0] [Coast] tiles",
"Must be adjacent to [2] to [6] [Hill] tiles",
"Must be adjacent to [0] to [2] [Mountain] tiles"
]
},
"turnsIntoTerrain": {
"terrainType": "Mountain"
},
"impassable": true,
"unbuildable": true,
"uniques": [
"Grants [Altitude Training] ([double movement and +10% Strength in hills]) to adjacent [Land] units for the rest of the game"],
"weight": 10
}
]