chuot 0.3.2

AGPL licensed and opinionated game engine for pixel-art games
Documentation
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//! Different traits for extending context structs.

pub(crate) mod camera;
pub(crate) mod pivot;
pub(crate) mod rotate;
pub(crate) mod scale;
pub(crate) mod shader;
pub(crate) mod translate;

/// Empty struct that can be implemented for generic arguments with a typestate builder.
#[doc(hidden)]
#[non_exhaustive]
#[derive(Default)]
pub struct Empty;