#[doc(hidden)]
pub trait IsUiCamera {
fn is_ui_camera() -> bool;
}
#[doc(hidden)]
#[non_exhaustive]
pub struct MainCamera;
impl IsUiCamera for MainCamera {
#[inline(always)]
fn is_ui_camera() -> bool {
false
}
}
#[doc(hidden)]
#[non_exhaustive]
pub struct UiCamera;
impl IsUiCamera for UiCamera {
#[inline(always)]
fn is_ui_camera() -> bool {
true
}
}