use serde::Serialize;
use crate::element::{ColorBy, CoordinateSystem};
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Boxplot {
#[serde(rename = "type")]
type_: String,
#[serde(skip_serializing_if = "Option::is_none")]
id: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
name: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
coordinate_system: Option<CoordinateSystem>,
#[serde(skip_serializing_if = "Option::is_none")]
color_by: Option<ColorBy>,
#[serde(skip_serializing_if = "Option::is_none")]
legend_hover_link: Option<bool>,
#[serde(skip_serializing_if = "Option::is_none")]
hover_animation: Option<bool>,
#[serde(skip_serializing_if = "Option::is_none")]
dataset_index: Option<u64>,
}
impl Boxplot {
pub fn new() -> Self {
Boxplot {
type_: String::from("boxplot"),
id: None,
name: None,
coordinate_system: None,
color_by: None,
legend_hover_link: None,
hover_animation: None,
dataset_index: None,
}
}
pub fn id<S: Into<String>>(mut self, id: S) -> Self {
self.id = Some(id.into());
self
}
pub fn name<S: Into<String>>(mut self, name: S) -> Self {
self.name = Some(name.into());
self
}
pub fn coordinate_system<C: Into<CoordinateSystem>>(mut self, coordinate_system: C) -> Self {
self.coordinate_system = Some(coordinate_system.into());
self
}
pub fn color_by<C: Into<ColorBy>>(mut self, color_by: C) -> Self {
self.color_by = Some(color_by.into());
self
}
pub fn legend_hover_link(mut self, legend_hover_link: bool) -> Self {
self.legend_hover_link = Some(legend_hover_link);
self
}
pub fn hover_animation(mut self, hover_animation: bool) -> Self {
self.hover_animation = Some(hover_animation);
self
}
pub fn dataset_index(mut self, dataset_index: u64) -> Self {
self.dataset_index = Some(dataset_index);
self
}
}