#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::CLKLOADCTL {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R { bits: self.register.get() }
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct RESERVED2R {
bits: u32,
}
impl RESERVED2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct LOAD_DONER {
bits: bool,
}
impl LOAD_DONER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _LOADW<'a> {
w: &'a mut W,
}
impl<'a> _LOADW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bits 2:31 - Software should not rely on the value of a reserved. Writing any other value than the reset value may result in undefined behavior."]
#[inline]
pub fn reserved2(&self) -> RESERVED2R {
let bits = {
const MASK: u32 = 1073741823;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) as u32
};
RESERVED2R { bits }
}
#[doc = "Bit 1 - Status of LOAD. Will be cleared to 0 when any of the registers requiring a LOAD is written to, and be set to 1 when a LOAD is done. Note that writing no change to a register will result in the LOAD_DONE being cleared. 0 : One or more registers have been write accessed after last LOAD 1 : No registers are write accessed after last LOAD"]
#[inline]
pub fn load_done(&self) -> LOAD_DONER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LOAD_DONER { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - 0: No action 1: Load settings to CLKCTRL. Bit is HW cleared. Multiple changes to settings may be done before LOAD is written once so all changes takes place at the same time. LOAD can also be done after single setting updates. Registers that needs to be followed by LOAD before settings being applied are: - RFCCLKG - VIMSCLKG - SECDMACLKGR - SECDMACLKGS - SECDMACLKGDS - GPIOCLKGR - GPIOCLKGS - GPIOCLKGDS - GPTCLKGR - GPTCLKGS - GPTCLKGDS - GPTCLKDIV - I2CCLKGR - I2CCLKGS - I2CCLKGDS - SSICLKGR - SSICLKGS - SSICLKGDS - UARTCLKGR - UARTCLKGS - UARTCLKGDS - I2SCLKGR - I2SCLKGS - I2SCLKGDS - I2SBCLKSEL - I2SCLKCTL - I2SMCLKDIV - I2SBCLKDIV - I2SWCLKDIV"]
#[inline]
pub fn load(&mut self) -> _LOADW {
_LOADW { w: self }
}
}