#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
impl super::CPUSTAT {
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R { bits: self.register.get() }
}
}
#[doc = r" Value of the field"]
pub struct RESERVED12R {
bits: u32,
}
impl RESERVED12R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct BUS_ERRORR {
bits: bool,
}
impl BUS_ERRORR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct SLEEPR {
bits: bool,
}
impl SLEEPR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WEVR {
bits: bool,
}
impl WEVR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct SELF_STOPR {
bits: bool,
}
impl SELF_STOPR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct RESERVED4R {
bits: u8,
}
impl RESERVED4R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct V_FLAGR {
bits: bool,
}
impl V_FLAGR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct C_FLAGR {
bits: bool,
}
impl C_FLAGR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct N_FLAGR {
bits: bool,
}
impl N_FLAGR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct Z_FLAGR {
bits: bool,
}
impl Z_FLAGR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bits 12:31 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn reserved12(&self) -> RESERVED12R {
let bits = {
const MASK: u32 = 1048575;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) as u32
};
RESERVED12R { bits }
}
#[doc = "Bit 11 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn bus_error(&self) -> BUS_ERRORR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 11;
((self.bits >> OFFSET) & MASK as u32) != 0
};
BUS_ERRORR { bits }
}
#[doc = "Bit 10 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn sleep(&self) -> SLEEPR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 10;
((self.bits >> OFFSET) & MASK as u32) != 0
};
SLEEPR { bits }
}
#[doc = "Bit 9 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn wev(&self) -> WEVR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 9;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WEVR { bits }
}
#[doc = "Bit 8 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn self_stop(&self) -> SELF_STOPR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) != 0
};
SELF_STOPR { bits }
}
#[doc = "Bits 4:7 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn reserved4(&self) -> RESERVED4R {
let bits = {
const MASK: u8 = 15;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) as u8
};
RESERVED4R { bits }
}
#[doc = "Bit 3 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn v_flag(&self) -> V_FLAGR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
V_FLAGR { bits }
}
#[doc = "Bit 2 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn c_flag(&self) -> C_FLAGR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
C_FLAGR { bits }
}
#[doc = "Bit 1 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn n_flag(&self) -> N_FLAGR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
N_FLAGR { bits }
}
#[doc = "Bit 0 - Internal. Only to be used through TI provided API."]
#[inline]
pub fn z_flag(&self) -> Z_FLAGR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
Z_FLAGR { bits }
}
}