/// Handles server side game loop
pubmodgame_loop;/// Shortcut to [`game_loop::server_game_loop()`]
////// [`game_loop::server_game_loop()`]: crate::game::game_loop::server_game_loop()
////// # Errors
////// Errors not implemented yet...
// TODO (BIND): Implement `extern "C"`
pubfngame_loop()->Result<(), String>{game_loop::server_game_loop()}