#[macro_export]
macro_rules! load_texture (
($file:expr, $display:expr) => {{
use $crate::glium::texture::compressed_srgb_texture2d::CompressedSrgbTexture2d;
use $crate::glium::texture::RawImage2d;
use std::io::Cursor;
use $crate::image;
let image = image::load(Cursor::new(&include_bytes!($file)[..]),
image::ImageFormat::Png).unwrap().to_rgba();
let image_dimensions = image.dimensions();
let image = RawImage2d::from_raw_rgba_reversed(image.into_raw().as_slice(),
image_dimensions);
CompressedSrgbTexture2d::new($display, image).unwrap()
}};
);
#[macro_export]
macro_rules! load_texture_dynamic (
($file:expr, $display:expr) => {{
use $crate::glium::texture::compressed_srgb_texture2d::CompressedSrgbTexture2d;
use $crate::glium::texture::RawImage2d;
use std::io::Cursor;
use std::fs::File;
use std::io::BufReader;
use std::io::prelude::*;
use $crate::image;
let file = File::open($file).unwrap();
let mut buf_reader = BufReader::new(file);
let mut contents = Vec::new();
buf_reader.read_to_end(&mut contents).unwrap();
let image = image::load(Cursor::new(&contents[..]),
image::ImageFormat::Png).unwrap().to_rgba();
let image_dimensions = image.dimensions();
let image = RawImage2d::from_raw_rgba_reversed(image.into_raw().as_slice(),
image_dimensions);
CompressedSrgbTexture2d::new($display, image).unwrap()
}};
);