use cadrum::{Compound, DVec3, Solid};
fn main() -> Result<(), cadrum::Error> {
let example_name = std::path::Path::new(file!()).file_stem().unwrap().to_str().unwrap();
let make_box = Solid::cube(20.0, 20.0, 20.0)
.color("#4a90d9");
let make_cyl = Solid::cylinder(8.0, DVec3::Z, 30.0)
.translate(DVec3::new(10.0, 10.0, -5.0))
.color("#e67e22");
let union = make_box
.union(&[make_cyl.clone()])?;
let subtract = make_box
.subtract(&[make_cyl.clone()])?
.translate(DVec3::X * 40.0);
let intersect = make_box
.intersect(&[make_cyl])?
.translate(DVec3::X * 80.0);
let shapes: Vec<Solid> = [union, subtract, intersect].concat();
let mut f = std::fs::File::create(format!("{example_name}.step")).expect("failed to create file");
Solid::write_step(&shapes, &mut f).expect("failed to write STEP");
let mut svg = std::fs::File::create(format!("{example_name}.svg")).expect("failed to create SVG file");
Solid::mesh(&shapes, 0.5).and_then(|m| m.write_svg(DVec3::new(1.0, 1.0, 2.0), DVec3::Z, true, false, &mut svg)).expect("failed to write SVG");
Ok(())
}