use super::common::*;
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
#[derive(Debug, Serialize, Deserialize)]
pub struct ScrMmGameLoading {
pub aurora_id: u32,
pub battle_tag: String,
pub country_code: String,
pub matchmaked_current_season: u32,
pub matchmaked_current_season_buckets: Vec<u32>,
pub matchmaked_stats: Vec<MatchmakedStats>,
pub program_id: String,
pub toon_guid_by_gateway: HashMap<String, HashMap<String, u32>>,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct ScrMmToonInfo {
pub aurora_id: u32,
pub battle_tag: String,
pub country_code: String,
pub matchmaked_current_season: u32,
pub matchmaked_current_season_buckets: Vec<u32>,
pub matchmaked_stats: Vec<MatchmakedStats>,
pub program_id: String,
pub toon_guid_by_gateway: HashMap<String, HashMap<String, u32>>,
pub toons: Vec<Toon>,
}
#[derive(Debug, Serialize, Deserialize, Clone)]
pub struct ScrProfile {
pub aurora_id: u32,
pub avatars: HashMap<String, String>,
pub avatars_framed: HashMap<String, Avatar>,
#[serde(default)]
pub avatars_locked: HashMap<String, Avatar>,
#[serde(default)]
pub avatars_locked_framed: HashMap<String, Avatar>,
pub avatars_unlocked: HashMap<String, Avatar>,
#[serde(default)]
pub avatars_stats: Option<AvatarsStats>,
#[serde(default)]
pub battle_tag: String,
#[serde(default)]
pub country_code: String,
#[serde(default)]
pub game_results: Vec<GameResult>,
pub matchmaked_current_season: u32,
pub matchmaked_current_season_buckets: Vec<u32>,
pub matchmaked_stats: Vec<MatchmakedStats>,
pub profiles: Option<Vec<Profile>>,
pub program_id: String,
pub replays: Vec<Replay>,
pub stats: Vec<Stat>,
pub toon_guid_by_gateway: HashMap<String, HashMap<String, u32>>,
pub toons: Vec<Toon>,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct ScrToonInfo {
pub aurora_id: u32,
pub avatars: HashMap<String, String>,
pub avatars_framed: HashMap<String, Avatar>,
#[serde(default)]
pub avatars_locked: HashMap<String, Avatar>,
#[serde(default)]
pub avatars_locked_framed: HashMap<String, Avatar>,
pub avatars_unlocked: HashMap<String, Avatar>,
pub battle_tag: String,
pub country_code: String,
pub matchmaked_current_season: u32,
pub matchmaked_current_season_buckets: Vec<u32>,
pub matchmaked_stats: Vec<MatchmakedStats>,
pub profiles: Option<Vec<Profile>>,
pub program_id: String,
pub stats: Vec<Stat>,
pub toon_guid_by_gateway: HashMap<String, HashMap<String, u32>>,
pub toons: Vec<Toon>,
}