BW Web API (Rust)
A Rust client library for interacting with the StarCraft: Remastered API.
Features
- Strongly typed API client
- Complete coverage of available endpoints
- Async/await support
- Comprehensive error handling
Installation
[]
= "0.2"
Or via cargo:
Usage
This library uses async/await and requires an async runtime such as tokio.
use ;
async
Available Endpoints
get_aurora_profile(toon, gateway, field_mask)
- Get player profile information with specified field maskget_classic_files_global_maps_1v1()
- Get available 1v1 mapsget_gateway_status()
- Get status of all gatewaysget_leaderboard()
- Get leaderboard metadata including available gamemodes, gateways, and leaderboardsget_leaderboard_entity(leaderboard_id, gateway)
- Get leaderboard entries for a specific leaderboard and gatewayget_leaderboard_rank(leaderboard_id, toon, gateway)
- Get specific player's rankingget_map_stats(toon, gateway)
- Get player's map statisticsget_matchmaker_gameinfo(toon, gateway, gamemode, season, offset, limit)
- Get player's match historyget_matchmaker_player_info(match_id)
- Get detailed match information
Field Masks for Aurora Profile
ScrProfile
- Basic profile informationScrMmGameLoading
- Matchmaking game loading informationScrMmToonInfo
- Detailed matchmaking informationScrToonInfo
- Basic character information
StarCraft Port Detection
To find the port StarCraft: Remastered is using on Windows (requires administrator privileges):
(Get-NetTCPConnection -OwningProcess (Get-Process -Name StarCraft | Select-Object -ExpandProperty Id) | Where-Object {$_.State -eq "Listen"} | Sort-Object -Property LocalPort | Select-Object -First 1).LocalPort
Error Handling
The library provides a comprehensive error type ApiError
that covers:
- Network errors
- API errors
- Deserialization errors
- Invalid parameters
License
This project is licensed under the MIT License - see the LICENSE file for details.