use crate::{
environment::LayoutEnvironment,
event::EventResult,
layout::ResolvedLayout,
primitives::{Point, ProposedDimensions},
view::{ViewLayout, ViewMarker},
};
#[derive(Debug, Clone)]
pub struct EraseCaptures<T> {
inner: T,
}
impl<T: ViewMarker> EraseCaptures<T> {
#[allow(missing_docs)]
#[must_use]
pub fn new(inner: T) -> Self {
Self { inner }
}
}
impl<T> ViewMarker for EraseCaptures<T>
where
T: ViewMarker,
{
type Renderables = T::Renderables;
type Transition = T::Transition;
}
impl<T: ViewLayout<()>, Captures: ?Sized> ViewLayout<Captures> for EraseCaptures<T> {
type State = T::State;
type Sublayout = T::Sublayout;
fn priority(&self) -> i8 {
self.inner.priority()
}
fn is_empty(&self) -> bool {
self.inner.is_empty()
}
fn transition(&self) -> Self::Transition {
self.inner.transition()
}
fn build_state(&self, _captures: &mut Captures) -> Self::State {
self.inner.build_state(&mut ())
}
fn layout(
&self,
offer: &ProposedDimensions,
env: &impl LayoutEnvironment,
_captures: &mut Captures,
state: &mut Self::State,
) -> ResolvedLayout<Self::Sublayout> {
self.inner.layout(offer, env, &mut (), state)
}
fn render_tree(
&self,
layout: &Self::Sublayout,
origin: Point,
env: &impl LayoutEnvironment,
_captures: &mut Captures,
state: &mut Self::State,
) -> Self::Renderables {
self.inner.render_tree(layout, origin, env, &mut (), state)
}
fn handle_event(
&self,
event: &crate::view::Event,
context: &crate::event::EventContext,
render_tree: &mut Self::Renderables,
_captures: &mut Captures,
state: &mut Self::State,
) -> EventResult {
self.inner
.handle_event(event, context, render_tree, &mut (), state)
}
}