[package]
name = "bracket-random"
version = "0.8.0"
authors = ["Herbert Wolverson <herberticus@gmail.com>"]
edition = "2018"
publish = true
description = "Random number generator (xorshift based), focused on dice rolling. Optionally includes parsing of RPG-style dice strings (e.g. \"3d6+12\"). Part of the bracket-lib family."
homepage = "https://github.com/thebracket/bracket-lib"
repository = "https://github.com/thebracket/bracket-lib"
readme = "README.md"
keywords = ["roguelike", "gamedev", "random", "xorshift", "dice"]
categories = ["game-engines", "random"]
license = "MIT"
[features]
default = [ "parsing" ]
parsing = [ "regex", "lazy_static" ]
[dependencies]
rand_xorshift = "0.2.0"
regex = { version = "1.3.6", optional = true }
lazy_static = { version = "1.4.0", optional = true }
serde = { version = "1.0.106", features = ["derive"], optional = true }
[target.wasm32-unknown-unknown.dependencies]
rand = { version = "0.7.3", features = ["wasm-bindgen"] }
[target.'cfg(not(any(target_arch = "wasm32")))'.dependencies]
rand = "0.7.3"
[dev-dependencies]
criterion = "0.3.1"
[[bench]]
name = "dice"
harness = false