bracket-random 0.8.0

Random number generator (xorshift based), focused on dice rolling. Optionally includes parsing of RPG-style dice strings (e.g. "3d6+12"). Part of the bracket-lib family.
Documentation
[[bench]]
harness = false
name = "dice"
[dependencies.lazy_static]
optional = true
version = "1.4.0"

[dependencies.rand_xorshift]
version = "0.2.0"

[dependencies.regex]
optional = true
version = "1.3.6"

[dependencies.serde]
features = ["derive"]
optional = true
version = "1.0.106"
[dev-dependencies.criterion]
version = "0.3.1"

[features]
default = ["parsing"]
parsing = ["regex", "lazy_static"]

[package]
authors = ["Herbert Wolverson <herberticus@gmail.com>"]
categories = ["game-engines", "random"]
description = "Random number generator (xorshift based), focused on dice rolling. Optionally includes parsing of RPG-style dice strings (e.g. \"3d6+12\"). Part of the bracket-lib family."
edition = "2018"
homepage = "https://github.com/thebracket/bracket-lib"
keywords = ["roguelike", "gamedev", "random", "xorshift", "dice"]
license = "MIT"
name = "bracket-random"
publish = true
readme = "README.md"
repository = "https://github.com/thebracket/bracket-lib"
version = "0.8.0"
[target."cfg(not(any(target_arch = \"wasm32\")))".dependencies.rand]
version = "0.7.3"
[target.wasm32-unknown-unknown.dependencies.rand]
features = ["wasm-bindgen"]
version = "0.7.3"