use blunders_engine::coretypes::Move;
use blunders_engine::coretypes::Square::*;
use blunders_engine::fen::Fen;
use blunders_engine::search::search;
use blunders_engine::*;
#[test]
fn bkt_1() {
let pos = Position::parse_fen("1k1r4/pp1b1R2/3q2pp/4p3/2B5/4Q3/PPP2B2/2K5 b - - 0 1").unwrap();
let bm = Move::new(D6, D1, None);
let mut tt = TranspositionTable::new();
let result = search(pos, 5, &mut tt);
assert_eq!(bm, result.best_move);
}